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places a smoke screen of radius X at target location for 10 seconds. Both friendly and enemy units cannot fire into, or out of, the smoke screen while is persists
Requirements
create smoke screen at location
smoke screen lasts for X seconds
entities cannot attack in smoke screen
Additional Context
None
The text was updated successfully, but these errors were encountered:
Suggested Feature
places a smoke screen of radius X at target location for 10 seconds. Both friendly and enemy units cannot fire into, or out of, the smoke screen while is persists
Requirements
Additional Context
None
The text was updated successfully, but these errors were encountered: