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So Doom 7.0.0

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@SoDOOManiac SoDOOManiac released this 26 Aug 17:13
· 193 commits to master since this release

So Doom 7.0.0 has been released on August 26, 2023. The main feature of this release is the enhanced 1280x800 framebuffer resolution, 4 times the original one by each dimension.
A number of bugs has also been fixed.

So Doom-specific changes

New Features and Improvements

  • Enhanced 1280x800 framebuffer resolution, 4x4 of the original framebuffer.
  • Fast framerate with interpolation of all movements with vsync is now the default option.
  • SoDOOMy menu wording improvements.

Bug Fixes

  • Recoil thrust and Doom 2-only projectile special line bypass settings are now correctly disabled in demos.
  • Intercepts overflow emulation is correctly forced in netgames regardless of its evasion setting.
  • Vsync setting toggle code has been fixed.
  • The bug of not NULL-checking target player pointer in Arch-vile attack, introduced in So Doom 6.0.1 in ROOM.WAD special handling, has been fixed.

Changes pulled from Crispy Doom

New Features and Improvements

  • Brightmaps for certain textures and sprites have been improved by JNechaevsky.
  • Savegame loading from PWADs with spaces in their file name is now supported.

Bug Fixes

  • Freeaim and jump settings are now correctly disabled in demos.
  • Mid-air speed boost bug when using nocleap cheat has been fixed.
  • Complevel 3 in demo footer has been fixed.
  • Door interpolation in Doom 2 MAP19 has been fixed.