An up and coming developer messing around with all sorts of stuff atm.
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StevenCederrand/Night-of-the-Wizardlings
StevenCederrand/Night-of-the-Wizardlings PublicNetwork based PC game, that includes a vast range of rendering/data handling techniques.
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Circle-Buffer
Circle-Buffer PublicA circle buffer written in C++. Written for an assignment at my final year at University
C++
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Animation-Tranfer-Plugin
Animation-Tranfer-Plugin PublicA PyMel Script that tranfers the keyframe data from a source skeleton to a target skeleton
Python
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Odralix/RoTC-Summer-2018
Odralix/RoTC-Summer-2018 PublicA version of the racing game that functions in unity 2018.2.7
C#
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