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Abstract

YouTube Video Tutorial

Requirements

  1. Unity 2018.3.4 or later. You can download the latest version of Unity here: https://unity3d.com/get-unity/download
  2. A SocketWeaver Account. You can create a SocketWeaver Account for free here: https://portal.socketweaver.com

All accounts get 20GB of data for FREE every month.

How to sync players position and animation.

How does NPC works in SocketWeaver networked games, and how you can use fixed networkID component to sync enemies in the game.

Techniques that you can use to reduce your game's data usage.

How to use the SocketWeaver remote event to synchronize the shooting actions of the players, and how you can destroy enemies in the game across the network.

Using the SocketWeaver SyncProperty to update the player's health bar in the game.

How the RealtimeAgent compensates for network jitter, and how you can adjust the Snap Distance setting of the RealtimeAgent to teleport players in a networked game.

Final episode of the series, we added a boss to the game.

Community

If you have questions about the tutorial, join our discord server at: https://discord.gg/qXt7Bkf

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A multiplayer 2D platform sample project in Unity using the SocketWeaver SDK

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