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slightly adjust thumbernail angle
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SoftFever committed Aug 22, 2022
1 parent d9ceb39 commit 6ad38ef
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/slic3r/GUI/GLCanvas3D.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4714,7 +4714,7 @@ void GLCanvas3D::render_thumbnail_internal(ThumbnailData& thumbnail_data, const
const Vec3d& target = camera.get_target();
double distance = camera.get_distance();
//camera.select_view("topfront");
camera.look_at(target - 0.707 * distance * Vec3d::UnitY() + 0.3 * distance * Vec3d::UnitZ(), target, Vec3d::UnitY() + Vec3d::UnitZ());
camera.look_at(target - 0.707 * distance * Vec3d::UnitY() + 0.6 * distance * Vec3d::UnitZ(), target, Vec3d::UnitY() + Vec3d::UnitZ());
camera.apply_view_matrix();

camera.apply_projection(plate_build_volume);
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