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@Sollace Sollace released this Dec 30, 2020

Changelog:

  • Added a Turkish translation thanks to contributions by @egeesin (If there are any translation errors, direct it towards him) (#64)
  • Added a "wet" substrated (suggested by #63)
    • From now on, whenever it is raining and you step on a block open to the sky, you will hear additional wet or muddy footstep sounds
  • Slightly adjusted the sounds created when falling or stepping on chain blocks

Improved Step Determination

Bad name, let me explain: When standing on the ledge between two blocks, typically the mod would produce sounds for both blocks you're standing on, but it would also produce sounds for half blocks or partial blocks that don't quite reach the player's feet.

From now on it will only produce sounds if the player's feet actually reach the top of the block.

Blockmap.json

  • Added global selectors to facilitate the "wet" substrate. Specifying '*' instead of a tag or block id will apply that entry to all blocks.

Bugs Squashed

  • Fixed pitch not varying for metals sounds
  • Fixed resource support for the blockmap not being applied correctly (#67)
  • Fixes for modded and unmapped block sounds (#66)
    • Fixed the primitive map. Blocks without an explicit mapping, like modded blocks, should now produce sounds appropriate to their vanilla counterpart provided they use an existing stepping sound present in the game.
    • Blocks with no mapping and no matching primitive will produce the same sounds they would if Presence Footsteps were not installed
Assets 3

@Sollace Sollace released this Aug 26, 2020

Changelog

  • Updated to 1.16.2 \o/
  • Added a chinese translation by @KrisCris

Bugs Squashed

  • Fixed sounds being paused when in a gui that doesn't pause the game (#50)
  • Fixed singleplayer/multiplayer toggles not working (#50)
  • Fixed Footsteps playing too quickly for other players when in multiplayer/lan modes (#57)

Patch 1

  • Fixed some labelling issues in the stance slider
  • Fixed the update notifier not identifying this as the latest version
Assets 3
Aug 26, 2020

r27

Bump release

@Sollace Sollace released this Jun 23, 2020

Tread the wastes of hell in style! Presence Footsteps is updated to 1.16, with all new support for Mobs and other players to go clomping around beside you. ! \0/

Changelog

  • Updated to 1.16
  • Added sounds for all of the new nether blocks
  • Added slightly improved sounds for mushroom blocks (they're more mushroomy!)
  • Added custom sounds for slime blocks, honey blocks, scaffolding, and sea pickles
  • Other players will now generate footsteps (#40)
    • If MineLittlePony is installed, the footsteps produced will also coincide with the correct pony race of those players
  • Other mobs will also generate footsteps
    • There's a new locamotion map added to a mod.
    • When producing steps, a mob will look at the corresponding locomotion entry to determine the types of footsteps to produce.
    • Allowed values are: NONE, BIPED, QUADRUPED
    • If MineLittlePony is installed, a correct footsteps will be produced to correspond with the ponified mobs introduced by that mod

Bugs Squashed

  • Fixed a bug where the singleplayer/multiplayer wouldn't work as expected
  • Fixed sporadic footstep sounds being generated whilst the player is standing still on a block with no association
  • Changed unlit campfires to only produce wood step sounds (closes #49)
  • You cannot generate a report without first loading a world (the buttons will now be disabled)
  • Fixed the update notifier O.0
Assets 3
Pre-release

@Sollace Sollace released this May 16, 2020

This is a preview build for 1.16! Use this version for the bleeding edge new features

Changelog:

  • Updated to 20w20b and all the new blocks that brings with it
  • Changed unlit campfires to only produce wood step sounds (closes #49)
  • The type of stance (locomotion) for an entity is now included on the debug gui
  • Reports will now include any living entities which don't have a stance mapped to them (they default to bipedal)
  • Added Mine Little Pony integration so all ponified entities will produce the expected number of hoof steps and wing flaps
  • You cannot generate a report without first loading a world (the buttons will now be disabled)
  • Learned to procrastinate better
Assets 3
Pre-release

@Sollace Sollace released this Apr 6, 2020

This is a preview build for 1.16! Use this version for the bleeding edge new features

Changelog:

  • All the fixes included in r24-1.15.2
  • Added the "locomotionmap"! All mobs (with precious few exceptions: fish, flying entities, birds) will look at this map to determine whether to produce footsteps and if so, how many (biped/quadruped)

Todo in the next version:

  • Add better integration for Mine Little Pony so ponified mobs can produce quadrupedal footsteps
  • Update to a newer snapshot
  • Learn not to procrastinate
Assets 3

@Sollace Sollace released this Apr 6, 2020

Changelog:

  • Fixed other players generating too many footsteps when you get close to them
  • Minor changes to the update checker to support updates on multiple minecraft versions
  • Fixed sounds played by other mobs not respecting their relative distance to the player (they will actually sound like they're coming from the other mobs)
Assets 3

@Sollace Sollace released this Apr 2, 2020

Port of this version but on 1.15.2

Assets 3

@Sollace Sollace released this Apr 1, 2020

Changelog:

  • Updated to 1.16
  • Added sounds for all of the new nether blocks
  • Added slightly improved sounds for mushroom blocks
  • Added custom sounds for slime blocks, honey blocks, scaffolding, and sea pickles
  • Other players now generate footsteps (#40)
  • Other mobs will also generate footsteps
  • Fixed a bug where the singleplayer/multiplayer wouldn't work as expected
  • Fixed sporadic footstep sounds being generated whilst the player is standing still on a block with no association
Assets 3

@Sollace Sollace released this Jan 30, 2020

Changelog:

  • Fixed #27 footsteps not playing for the correctly on the north/south edges of a block
Assets 3