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Power isn't being store or moved #2
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After a little more testing, it seems to have been an issue with the capacitors from ender io, creative or otherwise. If I take those out of the picture everything transfers just fine. |
Okay, I may have to look at adding specific support for Ender IO. Try placing a Flux Controller and changing the Transfer Mode |
I think I just figured it out. It is transferring the energy into the capacitors in my inventory, which is taking priority over everything. You can directly hook them into a capacitor and things transfer just fine, however if a creative capacitor is in your inventory, all transferring will stop. |
Normal capacitors in the inventory work just fine, however. So not a huge deal, as people shouldn't really have creative capacitors in their inventory, however, it might happen with other items.. so might be worth looking at. |
Ahh, so the issue is transferring into a creative bank infinitely, probably as their max capacity will be -1. Thanks for reporting :) Keep throwing me issues, they'll be quite a few as the mod is still brand new. |
Will do! I'll be adding it to my personal server with the next round of updates so it'll be getting some play time. This mod fills a void on there, so it'll be perfect. |
You got EnderIO ones to work awk? I'm not having any luck and I have no creative caps in my inventory. I made sure transfer mode was turned off too. :( Plug attachs to the cap [tried basic, vibrant] but it will not send power. I tried single caps and multiblock caps, same deal, no power. I did find a workaround but it's an odd one. If I use a Mekanism universal cable on the capacitator bank and put the flux plug ON the wire instead of the bank, works fine. Note I have to manually set the Mek cable to pull mode but that's minor. Oddly trying the same workaround using EnderIO conduits does not work. I'm wondering if it is having some sort of issue converting power somewhere. It's RF across the network but the only real diff between Mek and Ender cables is that Mek will convert RF/Tesla/EU automatically. Still odd since this mod only supports RF. :) |
Interesting addition to my other item I logged... the above workaround works on the Mekanism Induction Matrix too. Place Mek universal cable then place plug on it. |
Addendum - the workaround only works for putting power into the induction matrix, will not pull power out :( |
Hmm, yeah I had no problem once I fiddled around a bit. Haven't played mine craft much since then. I'll have to hop back on at some point and make sure everything is still working on my end. |
Transfer should be fixed in the next update. |
Sweet! Thank you for the update. :)
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Hi here, I tested in creative with a superflat world.
Send : Receive : All are on the same flux network. |
Fixed in dev |
This will require a SonarCore update not a Flux Networks one |
Thank you sir!
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Not sure if I am just doing this wrong or if there is some sort of bug. I originally set up a creative ender io capacitor and an alloy smelter to try and transfer power over. I ended up occassionally getting a small amount of power to transfer over but randomly clicking the options, but nothing would ever continually transfer power. I then hooked up a coal generator to the same Flux Plug as the capacitor. It seems the plug is taking the energy (the generator isn't filling up its buffer past 30), but the energy isn't actually going anywhere.
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