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Tic-Tac-Toe SFML C++

Project Creation

1: Project Setup On Windows
2: Project Setup On Mac

Game Engine Setup

3: State Machine
4: Asset Manager
5: Input Manager
6: Game Loop

State/Screen Creation

7: Splash State/Screen
8: Main Menu State/Screen
9: Game State/Screen
10: Pause State/Screen
11: Game Over State/Screen

Game Logic

12: Grid Part 1 - Initialisation
13: Grid Part 2 - Placing A Piece
14: Grid Part 3 - Check For Win Condition
15: AI
16: Show Game Over Screen

Extras

17: What To Do Next?

References:

State Machine Based On: https://github.com/kiswa/SFML_Starter

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