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Version 1.3

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@michael-fadely michael-fadely released this 13 Aug 17:48
· 183 commits to master since this release

WARNING: This version REQUIRES d3d8to9 version 1.4. Other versions WILL cause the game to crash as soon as any 3D model is rendered.


  • Implemented API for external mods to manipulate.
  • Improved overall accuracy (incl. palette selection).
  • Adjusted The Past's fire fading speed.
  • Fixed a bug in The Past causing blending to incorrect palettes (#45)
  • Fixed Sky Deck a million times over (incl. light direction). (#45, #54)
  • Implemented arbitrary index-to-index interpolation exposed to the API with separately controllable diffuse and specular blend indices.
  • Implemented individual diffuse and specular blend factors.
  • Improved compatibility for GeForce 6000 series cards. (#55)
  • Implemented improved character material fixes via the API material callback system. (#11)