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2014 7DRL
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Spferical/Rogue-of-Duty
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Created for the 2014 7DRL challenge Written by Matthew Pfeiffer (Spferical@gmail.com) Uses libtcod 1.5.1 © Jice & Mingos http://doryen.eptalys.net/libtcod TO RUN: Windows users can run RoD.exe. Linux users can install Python 3 if they don't have it and run python3 main.py. MENUS: Arrow keys - navigate Enter - select HOW TO PLAY: Movement is done with the number pad or with vi style keys. (If you want to suffer a great tactical disadvantage, you can also use the arrow keys) 7 8 9 y k u \|/ \|/ 4-5-6 h-.-l /|\ /|\ 1 2 3 b j n Keys: z/x/c - use your items / abilities alt + enter - enter fullscreen escape - enter escape menu (where you can exit the game) ABOUT: I wanted to expand on what I created last year, with you as a small participant in a battle between two factions. You must lead your faction through battle and conquer 300 tiles of constantly-spawning enemies. The tactical feel I wanted was preserved, and there are multiple enemy types. Gameplay is unique, I think, and rather interesting, though more bland than what I wanted. Unfortunately, there is no progression or alternate weapons you can have. THE ITEMS: The rifle - a basic ranged weapon. You can fire it in any of 7 directions. It deals 5 damage, moving 3 tiles per turn. The medkit - restores you to maximum HP. The grenade - you can throw it up to 7 tiles away. It explodes after 3 turns, dealing 10 damage in a 4-tile radius. THE ENEMIES: The soldier - moves and shoots. Drops ammo. The medic - moves, shoots, and heals teammates when they're near. Drops medkits. Have fun!