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CResource.cpp
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CResource.cpp
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#include "graysvr.h" // predef header.
#include "../common/grayver.h"
#include "../common/CFileList.h"
#include "../network/network.h"
#ifdef _SUBVERSION
#include "../common/version/GitRevision.h"
#endif
CResource::CResource()
{
m_timePeriodic.Init();
m_fUseNTService = false;
m_fUseHTTP = 2;
m_fUseAuthID = true;
m_iMapCacheTime = 2*60*TICK_PER_SEC;
m_iSectorSleepMask = (1<<10)-1;
m_fUseMapDiffs = false;
m_wDebugFlags = 0; //DEBUGF_NPC_EMOTE
m_fSecure = true;
m_iFreezeRestartTime = 60;
m_bAgree = false;
m_fMd5Passwords = false;
//Magic
m_fReagentsRequired = false;
m_fReagentLossFail = false;
m_iWordsOfPowerColor = HUE_TEXT_DEF;
m_iWordsOfPowerFont = FONT_NORMAL;
m_fWordsOfPowerPlayer = true;
m_fWordsOfPowerStaff = false;
m_fEquippedCast = true;
m_iMagicUnlockDoor = 900;
m_iSpellTimeout = 0;
m_iSpell_Teleport_Effect_Staff = ITEMID_FX_FLAMESTRIKE; // drama
m_iSpell_Teleport_Sound_Staff = 0x1f3;
m_iSpell_Teleport_Effect_Players = ITEMID_FX_TELE_VANISH;
m_iSpell_Teleport_Sound_Players = 0x01fe;
m_iSpell_Teleport_Effect_NPC = ITEMID_FX_HEAL_EFFECT;
m_iSpell_Teleport_Sound_NPC = 0x01fe;
// Decay
m_iDecay_Item = 30*60*TICK_PER_SEC;
m_iDecay_CorpsePlayer = 7*60*TICK_PER_SEC;
m_iDecay_CorpseNPC = 7*60*TICK_PER_SEC;
// Accounts
m_iClientsMax = FD_SETSIZE-1;
m_iClientsMaxIP = 16;
m_iConnectingMax = 32;
m_iConnectingMaxIP = 8;
m_iGuestsMax = 0;
m_iArriveDepartMsg = 1;
m_iClientLingerTime = 10*60*TICK_PER_SEC;
m_iDeadSocketTime = 5*60*TICK_PER_SEC;
m_iMinCharDeleteTime = 7*24*60*60*TICK_PER_SEC;
m_iMaxCharsPerAccount = 5;
m_fLocalIPAdmin = true;
// Save
m_iSaveNPCSkills = 10;
m_iSaveBackupLevels = 10;
m_iSaveBackgroundTime = 0; // Use the new background save.
m_fSaveGarbageCollect = true; // Always force a full garbage collection.
m_iSavePeriod = 20*60*TICK_PER_SEC;
m_iSaveSectorsPerTick = 1;
m_iSaveStepMaxComplexity = 500;
// In game effects.
m_fCanUndressPets = true;
m_fMonsterFight = false;
m_fMonsterFear = false;
m_iLightDungeon = 27;
m_iLightNight = 25; // dark before t2a.
m_iLightDay = LIGHT_BRIGHT;
m_iBankIMax = 1000;
m_iBankWMax = 1000 * WEIGHT_UNITS;
m_fAttackingIsACrime = true;
m_fGuardsInstantKill = true;
m_fGuardsOnMurderers = true;
m_iSnoopCriminal = 100;
m_iTradeWindowSnooping = true;
m_iTrainSkillCost = 1;
m_iTrainSkillMax = 420;
m_iTrainSkillPercent = 30;
m_fDeadCannotSeeLiving = 0;
m_iMediumCanHearGhosts = 1000;
m_iSkillPracticeMax = 300;
m_iPacketDeathAnimation = true;
m_fCharTags = false;
m_fVendorTradeTitle = true;
m_iVendorMaxSell = 255;
m_iGameMinuteLength = 20*TICK_PER_SEC;
m_fNoWeather = true;
m_fFlipDroppedItems = true;
m_iItemsMaxAmount = 60000;
m_iMurderMinCount = 5;
m_iMurderDecayTime = 8*60*60*TICK_PER_SEC;
m_iMaxCharComplexity = 32;
m_iMaxItemComplexity = 25;
m_iMaxSectorComplexity = 1024;
m_iPlayerKarmaNeutral = -2000; // How much bad karma makes a player neutral?
m_iPlayerKarmaEvil = -8000;
m_iMinKarma = -10000;
m_iMaxKarma = 10000;
m_iMaxFame = 10000;
m_iGuardLingerTime = 3*60*TICK_PER_SEC;
m_iCriminalTimer = 3*60*TICK_PER_SEC;
m_iHitpointPercentOnRez = 10;
m_iHitsHungerLoss = 0;
m_fLootingIsACrime = true;
m_fHelpingCriminalsIsACrime = true;
m_fGenericSounds = true;
m_fAutoNewbieKeys = true;
m_iMaxBaseSkill = 200;
m_iStamRunningPenalty = 50;
m_iStaminaLossAtWeight = 150;
m_iMountHeight = false;
m_iMoveRate = 100;
m_iArcheryMinDist = 2;
m_iArcheryMaxDist = 15;
m_iHitsUpdateRate = TICK_PER_SEC;
m_iSpeedScaleFactor = 80000;
m_iCombatFlags = 0;
m_iCombatDamageEra = 0;
m_iCombatHitChanceEra = 0;
m_iCombatSpeedEra = 0;
m_iMagicFlags = 0;
m_iMaxPolyStats = 150;
m_iRacialFlags = 0;
m_iRevealFlags = (REVEALF_DETECTINGHIDDEN|REVEALF_LOOTINGSELF|REVEALF_LOOTINGOTHERS|REVEALF_SPEAK|REVEALF_SPELLCAST);
m_fNoResRobe = 0;
m_iLostNPCTeleport = 50;
m_iExperimental = 0;
m_iDistanceYell = UO_MAP_VIEW_RADAR;
m_iDistanceWhisper = 3;
m_iDistanceTalk = UO_MAP_VIEW_SIZE;
m_iOptionFlags = (OF_Command_Sysmsgs|OF_NoHouseMuteSpeech);
m_iMaxSkill = SKILL_QTY;
m_iWalkBuffer = 75;
m_iWalkRegen = 25;
m_iWoolGrowthTime = 30*60*TICK_PER_SEC;
m_iAttackerTimeout = 30;
m_iCommandLog = 0;
m_fTelnetLog = true;
m_fUsecrypt = true; // Server want crypt client ?
m_fUsenocrypt = false; // Server want un-crypt client ? (version guessed by cliver)
m_fPayFromPackOnly = false; // pay vendors from packs only
m_iOverSkillMultiply = 2;
m_fSuppressCapitals = false;
m_iAdvancedLos = 0;
// New ones
m_iFeatureT2A = (FEATURE_T2A_UPDATE|FEATURE_T2A_CHAT);
m_iFeatureLBR = 0;
m_iFeatureAOS = 0;
m_iFeatureSE = 0;
m_iFeatureML = 0;
m_iFeatureKR = 0;
m_iFeatureSA = 0;
m_iFeatureTOL = 0;
m_iFeatureExtra = 0;
m_iStatFlag = 0;
m_iNpcAi = 0;
m_iMaxLoopTimes = 100000;
m_bAutoResDisp = true;
m_iAutoPrivFlags = PRIV_DETAIL;
// Third Party Tools
m_fCUOStatus = true;
m_fUOGStatus = true;
// Experience
m_bExperienceSystem = false;
m_iExperienceMode = 0;
m_iExperienceKoefPVP = 100;
m_iExperienceKoefPVM = 100;
m_bLevelSystem = false;
m_iLevelMode = LEVEL_MODE_DOUBLE;
m_iLevelNextAt = 0;
// MySQL support
m_bMySql = false;
m_cCommandPrefix = '.';
m_iDefaultCommandLevel = 7; //PLevel 7 default for command levels.
m_iRegenRate[STAT_STR] = 40*TICK_PER_SEC; // Seconds to heal ONE hp (before stam/food adjust)
m_iRegenRate[STAT_INT] = 20*TICK_PER_SEC; // Seconds to heal ONE mn
m_iRegenRate[STAT_DEX] = 10*TICK_PER_SEC; // Seconds to heal ONE stm
m_iRegenRate[STAT_FOOD] = 60*60*TICK_PER_SEC; // Food usage (1 time per 60 minutes)
m_iTimerCall = 0;
m_bAllowLightOverride = true;
m_bAllowNewbTransfer = false;
m_sZeroPoint= "1323,1624,0";
m_bAllowBuySellAgent = false;
m_iColorNotoGood = 0x59; // blue
m_iColorNotoGuildSame = 0x3f; // green
m_iColorNotoNeutral = 0x3b2; // grey (can be attacked)
m_iColorNotoCriminal = 0x3b2; // grey (criminal)
m_iColorNotoGuildWar = 0x90; // orange (enemy guild)
m_iColorNotoEvil = 0x22; // red
m_iColorNotoInvul = 0x35; // yellow
m_iColorNotoInvulGameMaster = 0x0b; // purple
m_iColorNotoDefault = 0x3b2; // grey (if not any other)
m_iColorInvis = 0;
m_iColorInvisSpell = 0;
m_iColorHidden = 0;
m_iNotoTimeout = 30; // seconds to remove this character from notoriety list.
m_iPetsInheritNotoriety = 0;
#ifdef _MTNETWORK
m_iNetworkThreads = 0;
m_iNetworkThreadPriority = IThread::Disabled;
#endif
m_fUseAsyncNetwork = 0;
m_iNetMaxPings = 15;
m_iNetHistoryTTL = 300;
m_iNetMaxPacketsPerTick = 50;
m_iNetMaxLengthPerTick = 18000;
m_iNetMaxQueueSize = 75;
m_fUsePacketPriorities = false;
m_fUseExtraBuffer = true;
m_iTooltipCache = 30*TICK_PER_SEC;
m_iTooltipMode = TOOLTIPMODE_SENDVERSION;
m_iAutoTooltipResend = (AUTOTOOLTIP_FLAG_NAME|AUTOTOOLTIP_FLAG_AMOUNT|AUTOTOOLTIP_FLAG_WEIGHT|AUTOTOOLTIP_FLAG_DURABILITY|AUTOTOOLTIP_FLAG_POISON|AUTOTOOLTIP_FLAG_WANDCHARGES|AUTOTOOLTIP_FLAG_SPELLBOOK);
m_iContextMenuLimit = 15;
m_iClientLoginMaxTries = 0; // maximum bad password tries before a temp ip ban
m_iClientLoginTempBan = 3*60*TICK_PER_SEC;
m_iMaxShipPlankTeleport = UO_MAP_VIEW_SIZE;
m_NPCNoFameTitle = false;
}
CResource::~CResource()
{
for ( size_t i = 0; i < COUNTOF(m_ResHash.m_Array); i++ )
{
for ( size_t j = 0; j < m_ResHash.m_Array[i].GetCount(); j++ )
{
CResourceDef* pResDef = m_ResHash.m_Array[i][j];
if ( pResDef != NULL )
{
pResDef->UnLink();
}
}
}
Unload(false);
}
// SKILL ITEMDEF, etc
bool CResource::r_GetRef( LPCTSTR & pszKey, CScriptObj * & pRef )
{
ADDTOCALLSTACK("CResource::r_GetRef");
TCHAR * pszSep = const_cast<TCHAR*>(strchr( pszKey, '(' )); // acts like const_cast
if ( pszSep == NULL )
{
pszSep = const_cast<TCHAR*>(strchr( pszKey, '.' ));
if ( pszSep == NULL )
return( false );
}
char oldChar = *pszSep;
*pszSep = '\0';
int iResType = FindTableSorted( pszKey, sm_szResourceBlocks, RES_QTY );
bool fNewStyleDef = false;
if ( iResType < 0 )
{
if (strcmpi(pszKey, "MULTIDEF") == 0)
{
iResType = RES_ITEMDEF;
fNewStyleDef = true;
}
else
{
*pszSep = oldChar;
return( false );
}
}
*pszSep = '.';
// Now get the index.
pszKey = pszSep + 1;
if ( pszKey[0] == '\0' )
return( false );
pszSep = const_cast<TCHAR*>(strchr( pszKey, '.' ));
if ( pszSep != NULL )
{
*pszSep = '\0';
}
if ( iResType == RES_SERVERS )
{
pRef = NULL;
}
else if ( iResType == RES_CHARDEF )
{
//pRef = CCharBase::FindCharBase(static_cast<CREID_TYPE>(Exp_GetVal(pszKey)));
pRef = CCharBase::FindCharBase(static_cast<CREID_TYPE>(g_Cfg.ResourceGetIndexType(RES_CHARDEF, pszKey)));
}
else if ( iResType == RES_ITEMDEF )
{
if (fNewStyleDef && IsDigit(pszKey[0]))
pRef = CItemBase::FindItemBase(static_cast<ITEMID_TYPE>(Exp_GetVal(pszKey) + ITEMID_MULTI));
else
pRef = CItemBase::FindItemBase(static_cast<ITEMID_TYPE>(g_Cfg.ResourceGetIndexType(RES_ITEMDEF, pszKey)));
}
else if ( iResType == RES_SPELL && *pszKey == '-' )
{
pszKey++;
size_t iOrder = Exp_GetVal( pszKey );
if ( !m_SpellDefs_Sorted.IsValidIndex( iOrder ) )
pRef = NULL;
else
pRef = m_SpellDefs_Sorted[iOrder];
}
else
{
RESOURCE_ID rid = ResourceGetID(static_cast<RES_TYPE>(iResType), pszKey);
// check the found resource type matches what we searched for
if ( rid.GetResType() == iResType )
{
pRef = ResourceGetDef( rid );
}
}
if ( pszSep != NULL )
{
*pszSep = oldChar; //*pszSep = '.';
pszKey = pszSep+1;
}
else
{
pszKey += strlen(pszKey);
}
return( true );
}
enum RC_TYPE
{
RC_ACCTFILES, // m_sAcctBaseDir
RC_ADVANCEDLOS, // m_iAdvancedLos
RC_AGREE,
RC_ALLOWBUYSELLAGENT, // m_bAllowBuySellAgent
RC_ALLOWLIGHTOVERRIDE, // m_bAllowLightOverride
RC_ALLOWNEWBTRANSFER, // m_bAllowNewbTransfer
RC_ARCHERYMAXDIST, // m_iArcheryMaxDist
RC_ARCHERYMINDIST, // m_iArcheryMinDist
RC_ARRIVEDEPARTMSG,
RC_ATTACKERTIMEOUT, // m_iAttackerTimeout
RC_ATTACKINGISACRIME, // m_fAttackingIsACrime
RC_AUTONEWBIEKEYS, // m_fAutoNewbieKeys
RC_AUTOPRIVFLAGS, // m_iAutoPrivFlags
RC_AUTORESDISP, // m_bAutoResDisp
RC_AUTOTOOLTIPRESEND, // m_iAutoTooltipResend
RC_BACKUPLEVELS, // m_iSaveBackupLevels
RC_BANKMAXITEMS,
RC_BANKMAXWEIGHT,
RC_BUILD,
RC_CANUNDRESSPETS, // m_fCanUndressPets
RC_CHARTAGS, // m_fCharTags
RC_CLIENTLINGER,
RC_CLIENTLOGINMAXTRIES, // m_iClientLoginMaxTries
RC_CLIENTLOGINTEMPBAN, // m_iClientLoginTempBan
RC_CLIENTMAX, // m_iClientsMax
RC_CLIENTMAXIP, // m_iClientsMaxIP
RC_CLIENTS,
RC_COLORHIDDEN,
RC_COLORINVIS,
RC_COLORINVISSPELL,
RC_COLORNOTOCRIMINAL, // m_iColorNotoCriminal
RC_COLORNOTODEFAULT, // m_iColorNotoDefault
RC_COLORNOTOEVIL, // m_iColorNotoEvil
RC_COLORNOTOGOOD, // m_iColorNotoGood
RC_COLORNOTOGUILDSAME, // m_iColorNotoGuildSame
RC_COLORNOTOGUILDWAR, // m_iColorNotoGuildWar
RC_COLORNOTOINVUL, // m_iColorNotoInvul
RC_COLORNOTOINVULGAMEMASTER,// m_iColorNotoInvulGameMaster
RC_COLORNOTONEUTRAL, // m_iColorNotoNeutral
RC_COMBATDAMAGEERA, // m_iCombatDamageEra
RC_COMBATFLAGS, // m_iCombatFlags
RC_COMBATHITCHANCEERA, // m_iCombatHitChanceEra
RC_COMBATSPEEDERA, // m_iCombatSpeedEra
RC_COMMANDLOG,
RC_COMMANDPREFIX,
RC_COMMANDTRIGGER, // m_sCommandTrigger
RC_CONNECTINGMAX, // m_iConnectingMax
RC_CONNECTINGMAXIP, // m_iConnectingMaxIP
RC_CONTEXTMENULIMIT, // m_iContextMenuLimit
RC_CORPSENPCDECAY,
RC_CORPSEPLAYERDECAY,
RC_CRIMINALTIMER, // m_iCriminalTimer
RC_CUOSTATUS, // m_fCUOStatus
RC_DEADCANNOTSEELIVING,
RC_DEADSOCKETTIME,
RC_DEBUGFLAGS,
RC_DECAYTIMER,
RC_DEFAULTCOMMANDLEVEL, //m_iDefaultCommandLevel
RC_DISTANCETALK,
RC_DISTANCEWHISPER,
RC_DISTANCEYELL,
#ifdef _DUMPSUPPORT
RC_DUMPPACKETSFORACC,
#endif
RC_DUNGEONLIGHT,
RC_EQUIPPEDCAST, // m_fEquippedCast
RC_EVENTSITEM, // m_sEventsItem
RC_EVENTSPET, // m_sEventsPet
RC_EVENTSPLAYER, // m_sEventsPlayer
RC_EVENTSREGION, // m_sEventsRegion
RC_EXPERIENCEKOEFPVM, // m_iExperienceKoefPVM
RC_EXPERIENCEKOEFPVP, // m_iExperienceKoefPVP
RC_EXPERIENCEMODE, // m_iExperienceMode
RC_EXPERIENCESYSTEM, // m_bExperienceSystem
RC_EXPERIMENTAL, // m_iExperimental
RC_FEATURESAOS,
RC_FEATURESEXTRA,
RC_FEATURESKR,
RC_FEATURESLBR,
RC_FEATURESML,
RC_FEATURESSA,
RC_FEATURESSE,
RC_FEATUREST2A,
RC_FEATURESTOL,
RC_FLIPDROPPEDITEMS, // m_fFlipDroppedItems
RC_FORCEGARBAGECOLLECT, // m_fSaveGarbageCollect
RC_FREEZERESTARTTIME, // m_iFreezeRestartTime
RC_GAMEMINUTELENGTH, // m_iGameMinuteLength
RC_GENERICSOUNDS, // m_fGenericSounds
RC_GUARDLINGER, // m_iGuardLingerTime
RC_GUARDSINSTANTKILL,
RC_GUARDSONMURDERERS,
RC_GUESTSMAX,
RC_GUILDS,
RC_HEARALL,
RC_HELPINGCRIMINALSISACRIME,// m_fHelpingCriminalsIsACrime
RC_HITPOINTPERCENTONREZ, // m_iHitpointPercentOnRez
RC_HITSHUNGERLOSS, // m_iHitsHungerLoss
RC_HITSUPDATERATE,
RC_ITEMSMAXAMOUNT, // m_iItemsMaxAmount
RC_LEVELMODE, // m_iLevelMode
RC_LEVELNEXTAT, // m_iLevelNextAt
RC_LEVELSYSTEM, // m_bLevelSystem
RC_LIGHTDAY, // m_iLightDay
RC_LIGHTNIGHT, // m_iLightNight
RC_LOCALIPADMIN, // m_fLocalIPAdmin
RC_LOG,
RC_LOGMASK, // GetLogMask
RC_LOOTINGISACRIME, // m_fLootingIsACrime
RC_LOSTNPCTELEPORT, // m_fLostNPCTeleport
RC_MAGICFLAGS,
RC_MAGICUNLOCKDOOR, // m_iMagicUnlockDoor
RC_MAPCACHETIME,
RC_MAXBASESKILL, // m_iMaxBaseSkill
RC_MAXCHARSPERACCOUNT, // m_iMaxCharsPerAccount
RC_MAXCOMPLEXITY, // m_iMaxCharComplexity
RC_MAXFAME, // m_iMaxFame
RC_MAXITEMCOMPLEXITY, // m_iMaxItemComplexity
RC_MAXKARMA, // m_iMaxKarma
RC_MAXLOOPTIMES, // m_iMaxLoopTimes
RC_MAXPACKETSPERTICK, // m_iNetMaxPacketsPerTick
RC_MAXPINGS, // m_iNetMaxPings
RC_MAXPOLYSTATS, // m_iMaxPolyStats
RC_MAXQUEUESIZE, // m_iNetMaxQueueSize
RC_MAXSECTORCOMPLEXITY, // m_iMaxSectorComplexity
RC_MAXSHIPPLANKTELEPORT, // m_iMaxShipPlankTeleport
RC_MAXSIZEPERTICK, // m_iNetMaxLengthPerTick
RC_MD5PASSWORDS, // m_fMd5Passwords
RC_MEDIUMCANHEARGHOSTS, // m_iMediumCanHearGhosts
RC_MINCHARDELETETIME,
RC_MINKARMA, // m_iMinKarma
RC_MONSTERFEAR, // m_fMonsterFear
RC_MONSTERFIGHT,
RC_MOUNTHEIGHT, // m_iMountHeight
RC_MOVERATE, // m_iMoveRate
RC_MULFILES,
RC_MURDERDECAYTIME, // m_iMurderDecayTime;
RC_MURDERMINCOUNT, // m_iMurderMinCount
RC_MYSQL, // m_bMySql
RC_MYSQLDB, // m_sMySqlDatabase
RC_MYSQLHOST, // m_sMySqlHost
RC_MYSQLPASS, // m_sMySqlPassword
RC_MYSQLUSER, // m_sMySqlUser
RC_NETTTL, // m_iNetHistoryTTL
#ifdef _MTNETWORK
RC_NETWORKTHREADPRIORITY, // m_iNetworkThreadPriority
RC_NETWORKTHREADS, // m_iNetworkThreads
#endif
RC_NORESROBE,
RC_NOTOTIMEOUT,
RC_NOWEATHER, // m_fNoWeather
RC_NPCAI, // m_iNpcAi
RC_NPCNOFAMETITLE, // m_NPCNoFameTitle
RC_NPCSKILLSAVE, // m_iSaveNPCSkills
RC_NPCTRAINCOST, // m_iTrainSkillCost
RC_NPCTRAINMAX, // m_iTrainSkillMax
RC_NPCTRAINPERCENT, // m_iTrainSkillPercent
RC_NTSERVICE, // m_fUseNTService
RC_OPTIONFLAGS, // m_iOptionFlags
RC_OVERSKILLMULTIPLY, // m_iOverSkillMultiply
RC_PACKETDEATHANIMATION, // m_iPacketDeathAnimation
RC_PAYFROMPACKONLY, // m_fPayFromPackOnly
RC_PETSINHERITNOTORIETY, // m_iPetsInheritNotoriety
RC_PLAYEREVIL, // m_iPlayerKarmaEvil
RC_PLAYERNEUTRAL, // m_iPlayerKarmaNeutral
RC_PROFILE,
RC_RACIALFLAGS, // m_iRacialFlags
RC_REAGENTLOSSFAIL, // m_fReagentLossFail
RC_REAGENTSREQUIRED,
RC_REVEALFLAGS, // m_iRevealFlags
RC_RTICKS,
RC_RTIME,
RC_RUNNINGPENALTY, // m_iStamRunningPenalty
RC_SAVEBACKGROUND, // m_iSaveBackgroundTime
RC_SAVEPERIOD,
RC_SAVESECTORSPERTICK, // m_iSaveSectorsPerTick
RC_SAVESTEPMAXCOMPLEXITY, // m_iSaveStepMaxComplexity
RC_SCPFILES,
RC_SECTORSLEEP, // m_iSectorSleepMask
RC_SECURE,
RC_SKILLPRACTICEMAX, // m_iSkillPracticeMax
RC_SNOOPCRIMINAL,
RC_SPEECHOTHER,
RC_SPEECHPET,
RC_SPEECHSELF,
RC_SPEEDSCALEFACTOR,
RC_SPELLTIMEOUT,
RC_STAMINALOSSATWEIGHT, // m_iStaminaLossAtWeight
RC_STATSFLAGS, // m_iStatFlag
RC_STRIPPATH, // for TNG
RC_SUPPRESSCAPITALS,
RC_TELEPORTEFFECTNPC, // m_iSpell_Teleport_Effect_NPC
RC_TELEPORTEFFECTPLAYERS, // m_iSpell_Teleport_Effect_Players
RC_TELEPORTEFFECTSTAFF, // m_iSpell_Teleport_Effect_Staff
RC_TELEPORTSOUNDNPC, // m_iSpell_Teleport_Sound_NPC
RC_TELEPORTSOUNDPLAYERS, // m_iSpell_Teleport_Sound_Players
RC_TELEPORTSOUNDSTAFF, // m_iSpell_Teleport_Sound_Staff
RC_TELNETLOG, // m_fTelnetLog
RC_TIMERCALL, // m_iTimerCall
RC_TIMEUP,
RC_TOOLTIPCACHE, // m_iTooltipCache
RC_TOOLTIPMODE, // m_iTooltipMode
RC_TRADEWINDOWSNOOPING, // m_iTradeWindowSnooping
RC_UOGSTATUS, // m_fUOGStatus
RC_USEASYNCNETWORK, // m_fUseAsyncNetwork
RC_USEAUTHID, // m_fUseAuthID
RC_USECRYPT, // m_Usecrypt
RC_USEEXTRABUFFER, // m_fUseExtraBuffer
RC_USEHTTP, // m_fUseHTTP
RC_USEMAPDIFFS, // m_fUseMapDiffs
RC_USENOCRYPT, // m_Usenocrypt
RC_USEPACKETPRIORITY, // m_fUsePacketPriorities
RC_VENDORMAXSELL, // m_iVendorMaxSell
RC_VENDORTRADETITLE, // m_fVendorTradeTitle
RC_VERSION,
RC_WALKBUFFER,
RC_WALKREGEN,
RC_WOOLGROWTHTIME, // m_iWoolGrowthTime
RC_WOPCOLOR,
RC_WOPFONT,
RC_WOPPLAYER,
RC_WOPSTAFF,
RC_WORLDSAVE,
RC_ZEROPOINT, // m_sZeroPoint
RC_QTY
};
const CAssocReg CResource::sm_szLoadKeys[RC_QTY+1] =
{
{ "ACCTFILES", { ELEM_CSTRING, OFFSETOF(CResource,m_sAcctBaseDir), 0 }},
{ "ADVANCEDLOS", { ELEM_INT, OFFSETOF(CResource,m_iAdvancedLos), 0 }},
{ "AGREE", { ELEM_BOOL, OFFSETOF(CResource,m_bAgree), 0 }},
{ "ALLOWBUYSELLAGENT", { ELEM_BOOL, OFFSETOF(CResource,m_bAllowBuySellAgent), 0 }},
{ "ALLOWLIGHTOVERRIDE", { ELEM_BOOL, OFFSETOF(CResource,m_bAllowLightOverride), 0 }},
{ "ALLOWNEWBTRANSFER", { ELEM_BOOL, OFFSETOF(CResource,m_bAllowNewbTransfer), 0 }},
{ "ARCHERYMAXDIST", { ELEM_INT, OFFSETOF(CResource,m_iArcheryMaxDist), 0 }},
{ "ARCHERYMINDIST", { ELEM_INT, OFFSETOF(CResource,m_iArcheryMinDist), 0 }},
{ "ARRIVEDEPARTMSG", { ELEM_INT, OFFSETOF(CResource,m_iArriveDepartMsg), 0 }},
{ "ATTACKERTIMEOUT", { ELEM_INT, OFFSETOF(CResource,m_iAttackerTimeout), 0 }},
{ "ATTACKINGISACRIME", { ELEM_BOOL, OFFSETOF(CResource,m_fAttackingIsACrime), 0 }},
{ "AUTONEWBIEKEYS", { ELEM_BOOL, OFFSETOF(CResource,m_fAutoNewbieKeys), 0 }},
{ "AUTOPRIVFLAGS", { ELEM_INT, OFFSETOF(CResource,m_iAutoPrivFlags), 0 }},
{ "AUTORESDISP", { ELEM_BOOL, OFFSETOF(CResource,m_bAutoResDisp), 0 }},
{ "AUTOTOOLTIPRESEND", { ELEM_INT, OFFSETOF(CResource,m_iAutoTooltipResend), 0 }},
{ "BACKUPLEVELS", { ELEM_INT, OFFSETOF(CResource,m_iSaveBackupLevels), 0 }},
{ "BANKMAXITEMS", { ELEM_INT, OFFSETOF(CResource,m_iBankIMax), 0 }},
{ "BANKMAXWEIGHT", { ELEM_INT, OFFSETOF(CResource,m_iBankWMax), 0 }},
{ "BUILD", { ELEM_VOID, 0, 0 }},
{ "CANUNDRESSPETS", { ELEM_BOOL, OFFSETOF(CResource,m_fCanUndressPets), 0 }},
{ "CHARTAGS", { ELEM_BOOL, OFFSETOF(CResource,m_fCharTags), 0 }},
{ "CLIENTLINGER", { ELEM_INT, OFFSETOF(CResource,m_iClientLingerTime), 0 }},
{ "CLIENTLOGINMAXTRIES", { ELEM_INT, OFFSETOF(CResource,m_iClientLoginMaxTries), 0 }},
{ "CLIENTLOGINTEMPBAN", { ELEM_INT, OFFSETOF(CResource,m_iClientLoginTempBan), 0 }},
{ "CLIENTMAX", { ELEM_INT, OFFSETOF(CResource,m_iClientsMax), 0 }},
{ "CLIENTMAXIP", { ELEM_INT, OFFSETOF(CResource,m_iClientsMaxIP), 0 }},
{ "CLIENTS", { ELEM_VOID, 0, 0 }}, // duplicate
{ "COLORHIDDEN", { ELEM_VOID, OFFSETOF(CResource,m_iColorHidden), 0 }},
{ "COLORINVIS", { ELEM_VOID, OFFSETOF(CResource,m_iColorInvis), 0 }},
{ "COLORINVISSPELL", { ELEM_VOID, OFFSETOF(CResource,m_iColorInvisSpell), 0 }},
{ "COLORNOTOCRIMINAL", { ELEM_WORD, OFFSETOF(CResource,m_iColorNotoCriminal), 0 }},
{ "COLORNOTODEFAULT", { ELEM_WORD, OFFSETOF(CResource,m_iColorNotoDefault), 0 }},
{ "COLORNOTOEVIL", { ELEM_WORD, OFFSETOF(CResource,m_iColorNotoEvil), 0 }},
{ "COLORNOTOGOOD", { ELEM_WORD, OFFSETOF(CResource,m_iColorNotoGood), 0 }},
{ "COLORNOTOGUILDSAME", { ELEM_WORD, OFFSETOF(CResource,m_iColorNotoGuildSame), 0 }},
{ "COLORNOTOGUILDWAR", { ELEM_WORD, OFFSETOF(CResource,m_iColorNotoGuildWar), 0 }},
{ "COLORNOTOINVUL", { ELEM_WORD, OFFSETOF(CResource,m_iColorNotoInvul), 0 }},
{ "COLORNOTOINVULGAMEMASTER",{ ELEM_WORD, OFFSETOF(CResource,m_iColorNotoInvulGameMaster), 0 }},
{ "COLORNOTONEUTRAL", { ELEM_WORD, OFFSETOF(CResource,m_iColorNotoNeutral), 0 }},
{ "COMBATDAMAGEERA", { ELEM_BYTE, OFFSETOF(CResource,m_iCombatDamageEra), 0 }},
{ "COMBATFLAGS", { ELEM_INT, OFFSETOF(CResource,m_iCombatFlags), 0 }},
{ "COMBATHITCHANCEERA", { ELEM_BYTE, OFFSETOF(CResource,m_iCombatHitChanceEra), 0 }},
{ "COMBATSPEEDERA", { ELEM_BYTE, OFFSETOF(CResource,m_iCombatSpeedEra), 0 }},
{ "COMMANDLOG", { ELEM_INT, OFFSETOF(CResource,m_iCommandLog), 0 }},
{ "COMMANDPREFIX", { ELEM_BYTE, OFFSETOF(CResource,m_cCommandPrefix), 0 }},
{ "COMMANDTRIGGER", { ELEM_CSTRING, OFFSETOF(CResource,m_sCommandTrigger), 0 }},
{ "CONNECTINGMAX", { ELEM_INT, OFFSETOF(CResource,m_iConnectingMax), 0 }},
{ "CONNECTINGMAXIP", { ELEM_INT, OFFSETOF(CResource,m_iConnectingMaxIP), 0 }},
{ "CONTEXTMENULIMIT", { ELEM_INT, OFFSETOF(CResource,m_iContextMenuLimit), 0 }},
{ "CORPSENPCDECAY", { ELEM_INT, OFFSETOF(CResource,m_iDecay_CorpseNPC), 0 }},
{ "CORPSEPLAYERDECAY", { ELEM_INT, OFFSETOF(CResource,m_iDecay_CorpsePlayer), 0 }},
{ "CRIMINALTIMER", { ELEM_INT, OFFSETOF(CResource,m_iCriminalTimer), 0 }},
{ "CUOSTATUS", { ELEM_BOOL, OFFSETOF(CResource,m_fCUOStatus), 0 }},
{ "DEADCANNOTSEELIVING", { ELEM_INT, OFFSETOF(CResource,m_fDeadCannotSeeLiving), 0 }},
{ "DEADSOCKETTIME", { ELEM_INT, OFFSETOF(CResource,m_iDeadSocketTime), 0 }},
{ "DEBUGFLAGS", { ELEM_WORD, OFFSETOF(CResource,m_wDebugFlags), 0 }},
{ "DECAYTIMER", { ELEM_INT, OFFSETOF(CResource,m_iDecay_Item), 0 }},
{ "DEFAULTCOMMANDLEVEL", { ELEM_INT, OFFSETOF(CResource,m_iDefaultCommandLevel), 0 }},
{ "DISTANCETALK", { ELEM_INT, OFFSETOF(CResource,m_iDistanceTalk ), 0 }},
{ "DISTANCEWHISPER", { ELEM_INT, OFFSETOF(CResource,m_iDistanceWhisper ), 0 }},
{ "DISTANCEYELL", { ELEM_INT, OFFSETOF(CResource,m_iDistanceYell ), 0 }},
#ifdef _DUMPSUPPORT
{ "DUMPPACKETSFORACC", { ELEM_CSTRING, OFFSETOF(CResource,m_sDumpAccPackets), 0 }},
#endif
{ "DUNGEONLIGHT", { ELEM_INT, OFFSETOF(CResource,m_iLightDungeon), 0 }},
{ "EQUIPPEDCAST", { ELEM_BOOL, OFFSETOF(CResource,m_fEquippedCast), 0 }},
{ "EVENTSITEM", { ELEM_CSTRING, OFFSETOF(CResource,m_sEventsItem), 0 }},
{ "EVENTSPET", { ELEM_CSTRING, OFFSETOF(CResource,m_sEventsPet), 0 }},
{ "EVENTSPLAYER", { ELEM_CSTRING, OFFSETOF(CResource,m_sEventsPlayer), 0 }},
{ "EVENTSREGION", { ELEM_CSTRING, OFFSETOF(CResource,m_sEventsRegion), 0 }},
{ "EXPERIENCEKOEFPVM", { ELEM_INT, OFFSETOF(CResource,m_iExperienceKoefPVM), 0 }},
{ "EXPERIENCEKOEFPVP", { ELEM_INT, OFFSETOF(CResource,m_iExperienceKoefPVP), 0 }},
{ "EXPERIENCEMODE", { ELEM_INT, OFFSETOF(CResource,m_iExperienceMode), 0 }},
{ "EXPERIENCESYSTEM", { ELEM_BOOL, OFFSETOF(CResource,m_bExperienceSystem), 0 }},
{ "EXPERIMENTAL", { ELEM_INT, OFFSETOF(CResource,m_iExperimental), 0 }},
{ "FEATUREAOS", { ELEM_INT, OFFSETOF(CResource,m_iFeatureAOS), 0 }},
{ "FEATUREEXTRA", { ELEM_INT, OFFSETOF(CResource,m_iFeatureExtra), 0 }},
{ "FEATUREKR", { ELEM_INT, OFFSETOF(CResource,m_iFeatureKR), 0 }},
{ "FEATURELBR", { ELEM_INT, OFFSETOF(CResource,m_iFeatureLBR), 0 }},
{ "FEATUREML", { ELEM_INT, OFFSETOF(CResource,m_iFeatureML), 0 }},
{ "FEATURESA", { ELEM_INT, OFFSETOF(CResource,m_iFeatureSA), 0 }},
{ "FEATURESE", { ELEM_INT, OFFSETOF(CResource,m_iFeatureSE), 0 }},
{ "FEATURET2A", { ELEM_INT, OFFSETOF(CResource,m_iFeatureT2A), 0 }},
{ "FEATURETOL", { ELEM_INT, OFFSETOF(CResource,m_iFeatureTOL), 0 }},
{ "FLIPDROPPEDITEMS", { ELEM_BOOL, OFFSETOF(CResource,m_fFlipDroppedItems), 0 }},
{ "FORCEGARBAGECOLLECT", { ELEM_BOOL, OFFSETOF(CResource,m_fSaveGarbageCollect), 0 }},
{ "FREEZERESTARTTIME", { ELEM_INT, OFFSETOF(CResource,m_iFreezeRestartTime), 0 }},
{ "GAMEMINUTELENGTH", { ELEM_INT, OFFSETOF(CResource,m_iGameMinuteLength), 0 }},
{ "GENERICSOUNDS", { ELEM_BOOL, OFFSETOF(CResource,m_fGenericSounds), 0 }},
{ "GUARDLINGER", { ELEM_INT, OFFSETOF(CResource,m_iGuardLingerTime), 0 }},
{ "GUARDSINSTANTKILL", { ELEM_BOOL, OFFSETOF(CResource,m_fGuardsInstantKill), 0 }},
{ "GUARDSONMURDERERS", { ELEM_BOOL, OFFSETOF(CResource,m_fGuardsOnMurderers), 0 }},
{ "GUESTSMAX", { ELEM_INT, OFFSETOF(CResource,m_iGuestsMax), 0 }},
{ "GUILDS", { ELEM_VOID, 0, 0 }},
{ "HEARALL", { ELEM_VOID, 0, 0 }},
{ "HELPINGCRIMINALSISACRIME",{ ELEM_BOOL, OFFSETOF(CResource,m_fHelpingCriminalsIsACrime), 0 }},
{ "HITPOINTPERCENTONREZ", { ELEM_INT, OFFSETOF(CResource,m_iHitpointPercentOnRez),0 }},
{ "HITSHUNGERLOSS", { ELEM_INT, OFFSETOF(CResource,m_iHitsHungerLoss), 0 }},
{ "HITSUPDATERATE", { ELEM_VOID, 0, 0 }},
{ "ITEMSMAXAMOUNT", { ELEM_INT, OFFSETOF(CResource,m_iItemsMaxAmount), 0 }},
{ "LEVELMODE", { ELEM_INT, OFFSETOF(CResource,m_iLevelMode), 0 }},
{ "LEVELNEXTAT", { ELEM_INT, OFFSETOF(CResource,m_iLevelNextAt), 0 }},
{ "LEVELSYSTEM", { ELEM_BOOL, OFFSETOF(CResource,m_bLevelSystem), 0 }},
{ "LIGHTDAY", { ELEM_INT, OFFSETOF(CResource,m_iLightDay), 0 }},
{ "LIGHTNIGHT", { ELEM_INT, OFFSETOF(CResource,m_iLightNight), 0 }},
{ "LOCALIPADMIN", { ELEM_BOOL, OFFSETOF(CResource,m_fLocalIPAdmin), 0 }}, // The local ip is assumed to be the admin.
{ "LOG", { ELEM_VOID, 0, 0 }},
{ "LOGMASK", { ELEM_VOID, 0, 0 }}, // GetLogMask
{ "LOOTINGISACRIME", { ELEM_BOOL, OFFSETOF(CResource,m_fLootingIsACrime), 0 }},
{ "LOSTNPCTELEPORT", { ELEM_INT, OFFSETOF(CResource,m_iLostNPCTeleport), 0 }},
{ "MAGICFLAGS", { ELEM_INT, OFFSETOF(CResource,m_iMagicFlags), 0 }},
{ "MAGICUNLOCKDOOR", { ELEM_INT, OFFSETOF(CResource,m_iMagicUnlockDoor), 0 }},
{ "MAPCACHETIME", { ELEM_INT, OFFSETOF(CResource,m_iMapCacheTime), 0 }},
{ "MAXBASESKILL", { ELEM_INT, OFFSETOF(CResource,m_iMaxBaseSkill), 0 }},
{ "MAXCHARSPERACCOUNT", { ELEM_BYTE, OFFSETOF(CResource,m_iMaxCharsPerAccount), 0 }},
{ "MAXCOMPLEXITY", { ELEM_INT, OFFSETOF(CResource,m_iMaxCharComplexity), 0 }},
{ "MAXFAME", { ELEM_INT, OFFSETOF(CResource,m_iMaxFame), 0 }},
{ "MAXITEMCOMPLEXITY", { ELEM_INT, OFFSETOF(CResource,m_iMaxItemComplexity), 0 }},
{ "MAXKARMA", { ELEM_INT, OFFSETOF(CResource,m_iMaxKarma), 0 }},
{ "MAXLOOPTIMES", { ELEM_INT, OFFSETOF(CResource,m_iMaxLoopTimes), 0 }},
{ "MAXPACKETSPERTICK", { ELEM_INT, OFFSETOF(CResource,m_iNetMaxPacketsPerTick),0 }},
{ "MAXPINGS", { ELEM_INT, OFFSETOF(CResource,m_iNetMaxPings), 0 }},
{ "MAXPOLYSTATS", { ELEM_INT, OFFSETOF(CResource,m_iMaxPolyStats), 0 }},
{ "MAXQUEUESIZE", { ELEM_INT, OFFSETOF(CResource,m_iNetMaxQueueSize), 0 }},
{ "MAXSECTORCOMPLEXITY", { ELEM_INT, OFFSETOF(CResource,m_iMaxSectorComplexity), 0 }},
{ "MAXSHIPPLANKTELEPORT", { ELEM_INT, OFFSETOF(CResource,m_iMaxShipPlankTeleport),0 }},
{ "MAXSIZEPERTICK", { ELEM_INT, OFFSETOF(CResource,m_iNetMaxLengthPerTick), 0 }},
{ "MD5PASSWORDS", { ELEM_BOOL, OFFSETOF(CResource,m_fMd5Passwords), 0 }},
{ "MEDIUMCANHEARGHOSTS", { ELEM_INT, OFFSETOF(CResource,m_iMediumCanHearGhosts), 0 }},
{ "MINCHARDELETETIME", { ELEM_INT, OFFSETOF(CResource,m_iMinCharDeleteTime), 0 }},
{ "MINKARMA", { ELEM_INT, OFFSETOF(CResource,m_iMinKarma), 0 }},
{ "MONSTERFEAR", { ELEM_BOOL, OFFSETOF(CResource,m_fMonsterFear), 0 }},
{ "MONSTERFIGHT", { ELEM_BOOL, OFFSETOF(CResource,m_fMonsterFight), 0 }},
{ "MOUNTHEIGHT", { ELEM_BOOL, OFFSETOF(CResource,m_iMountHeight), 0 }},
{ "MOVERATE", { ELEM_INT, OFFSETOF(CResource,m_iMoveRate), 0 }},
{ "MULFILES", { ELEM_VOID, 0, 0 }},
{ "MURDERDECAYTIME", { ELEM_INT, OFFSETOF(CResource,m_iMurderDecayTime), 0 }},
{ "MURDERMINCOUNT", { ELEM_INT, OFFSETOF(CResource,m_iMurderMinCount), 0 }}, // amount of murders before we get title.
{ "MYSQL", { ELEM_BOOL, OFFSETOF(CResource,m_bMySql), 0 }},
{ "MYSQLDATABASE", { ELEM_CSTRING, OFFSETOF(CResource,m_sMySqlDB), 0 }},
{ "MYSQLHOST", { ELEM_CSTRING, OFFSETOF(CResource,m_sMySqlHost), 0 }},
{ "MYSQLPASSWORD", { ELEM_CSTRING, OFFSETOF(CResource,m_sMySqlPass), 0 }},
{ "MYSQLUSER", { ELEM_CSTRING, OFFSETOF(CResource,m_sMySqlUser), 0 }},
{ "NETTTL", { ELEM_INT, OFFSETOF(CResource,m_iNetHistoryTTL), 0 }},
#ifdef _MTNETWORK
{ "NETWORKTHREADPRIORITY", { ELEM_INT, OFFSETOF(CResource,m_iNetworkThreadPriority), 0 }},
{ "NETWORKTHREADS", { ELEM_INT, OFFSETOF(CResource,m_iNetworkThreads), 0 }},
#endif
{ "NORESROBE", { ELEM_BOOL, OFFSETOF(CResource,m_fNoResRobe), 0 }},
{ "NOTOTIMEOUT", { ELEM_INT, OFFSETOF(CResource,m_iNotoTimeout), 0 }},
{ "NOWEATHER", { ELEM_BOOL, OFFSETOF(CResource,m_fNoWeather), 0 }},
{ "NPCAI", { ELEM_INT, OFFSETOF(CResource,m_iNpcAi), 0 }},
{ "NPCNOFAMETITLE", { ELEM_BOOL, OFFSETOF(CResource,m_NPCNoFameTitle), 0 }},
{ "NPCSKILLSAVE", { ELEM_INT, OFFSETOF(CResource,m_iSaveNPCSkills), 0 }},
{ "NPCTRAINCOST", { ELEM_INT, OFFSETOF(CResource,m_iTrainSkillCost), 0 }},
{ "NPCTRAINMAX", { ELEM_INT, OFFSETOF(CResource,m_iTrainSkillMax), 0 }},
{ "NPCTRAINPERCENT", { ELEM_INT, OFFSETOF(CResource,m_iTrainSkillPercent), 0 }},
{ "NTSERVICE", { ELEM_BOOL, OFFSETOF(CResource,m_fUseNTService), 0 }},
{ "OPTIONFLAGS", { ELEM_INT, OFFSETOF(CResource,m_iOptionFlags), 0 }},
{ "OVERSKILLMULTIPLY", { ELEM_INT, OFFSETOF(CResource,m_iOverSkillMultiply), 0 }},
{ "PACKETDEATHANIMATION", { ELEM_BOOL, OFFSETOF(CResource,m_iPacketDeathAnimation),0 }},
{ "PAYFROMPACKONLY", { ELEM_BOOL, OFFSETOF(CResource,m_fPayFromPackOnly), 0 }},
{ "PETSINHERITNOTORIETY", { ELEM_INT, OFFSETOF(CResource,m_iPetsInheritNotoriety),0 }},
{ "PLAYEREVIL", { ELEM_INT, OFFSETOF(CResource,m_iPlayerKarmaEvil), 0 }},
{ "PLAYERNEUTRAL", { ELEM_INT, OFFSETOF(CResource,m_iPlayerKarmaNeutral), 0 }},
{ "PROFILE", { ELEM_VOID, 0, 0 }},
{ "RACIALFLAGS", { ELEM_INT, OFFSETOF(CResource,m_iRacialFlags), 0 }},
{ "REAGENTLOSSFAIL", { ELEM_BOOL, OFFSETOF(CResource,m_fReagentLossFail), 0 }},
{ "REAGENTSREQUIRED", { ELEM_BOOL, OFFSETOF(CResource,m_fReagentsRequired), 0 }},
{ "REVEALFLAGS", { ELEM_INT, OFFSETOF(CResource,m_iRevealFlags), 0 }},
{ "RTICKS", { ELEM_VOID, 0, 0 }},
{ "RTIME", { ELEM_VOID, 0, 0 }},
{ "RUNNINGPENALTY", { ELEM_INT, OFFSETOF(CResource,m_iStamRunningPenalty), 0 }},
{ "SAVEBACKGROUND", { ELEM_INT, OFFSETOF(CResource,m_iSaveBackgroundTime), 0 }},
{ "SAVEPERIOD", { ELEM_INT, OFFSETOF(CResource,m_iSavePeriod), 0 }},
{ "SAVESECTORSPERTICK", { ELEM_INT, OFFSETOF(CResource,m_iSaveSectorsPerTick), 0 }},
{ "SAVESTEPMAXCOMPLEXITY", { ELEM_INT, OFFSETOF(CResource,m_iSaveStepMaxComplexity), 0 }},
{ "SCPFILES", { ELEM_CSTRING, OFFSETOF(CResource,m_sSCPBaseDir), 0 }},
{ "SECTORSLEEP", { ELEM_INT, OFFSETOF(CResource,m_iSectorSleepMask), 0 }},
{ "SECURE", { ELEM_BOOL, OFFSETOF(CResource,m_fSecure), 0 }},
{ "SKILLPRACTICEMAX", { ELEM_INT, OFFSETOF(CResource,m_iSkillPracticeMax), 0 }},
{ "SNOOPCRIMINAL", { ELEM_INT, OFFSETOF(CResource,m_iSnoopCriminal), 0 }},
{ "SPEECHOTHER", { ELEM_CSTRING, OFFSETOF(CResource,m_sSpeechOther), 0 }},
{ "SPEECHPET", { ELEM_CSTRING, OFFSETOF(CResource,m_sSpeechPet), 0 }},
{ "SPEECHSELF", { ELEM_CSTRING, OFFSETOF(CResource,m_sSpeechSelf), 0 }},
{ "SPEEDSCALEFACTOR", { ELEM_INT, OFFSETOF(CResource,m_iSpeedScaleFactor), 0 }},
{ "SPELLTIMEOUT", { ELEM_INT, OFFSETOF(CResource,m_iSpellTimeout), 0 }},
{ "STAMINALOSSATWEIGHT", { ELEM_INT, OFFSETOF(CResource,m_iStaminaLossAtWeight), 0 }},
{ "STATSFLAGS", { ELEM_INT, OFFSETOF(CResource,m_iStatFlag), 0 }},
{ "STRIPPATH", { ELEM_INT, OFFSETOF(CResource,m_sStripPath), 0 }},
{ "SUPPRESSCAPITALS", { ELEM_BOOL, OFFSETOF(CResource,m_fSuppressCapitals), 0 }},
{ "TELEPORTEFFECTNPC", { ELEM_INT, OFFSETOF(CResource,m_iSpell_Teleport_Effect_NPC), 0 }},
{ "TELEPORTEFFECTPLAYERS", { ELEM_INT, OFFSETOF(CResource,m_iSpell_Teleport_Effect_Players), 0 }},
{ "TELEPORTEFFECTSTAFF", { ELEM_INT, OFFSETOF(CResource,m_iSpell_Teleport_Effect_Staff), 0 }},
{ "TELEPORTSOUNDNPC", { ELEM_INT, OFFSETOF(CResource,m_iSpell_Teleport_Sound_NPC), 0 }},
{ "TELEPORTSOUNDPLAYERS", { ELEM_INT, OFFSETOF(CResource,m_iSpell_Teleport_Sound_Players), 0 }},
{ "TELEPORTSOUNDSTAFF", { ELEM_INT, OFFSETOF(CResource,m_iSpell_Teleport_Sound_Staff), 0 }},
{ "TELNETLOG", { ELEM_BOOL, OFFSETOF(CResource,m_fTelnetLog), 0 }},
{ "TIMERCALL", { ELEM_INT, OFFSETOF(CResource,m_iTimerCall), 0 }},
{ "TIMEUP", { ELEM_VOID, 0, 0 }},
{ "TOOLTIPCACHE", { ELEM_INT, OFFSETOF(CResource,m_iTooltipCache), 0 }},
{ "TOOLTIPMODE", { ELEM_INT, OFFSETOF(CResource,m_iTooltipMode), 0 }},
{ "TRADEWINDOWSNOOPING", { ELEM_BOOL, OFFSETOF(CResource,m_iTradeWindowSnooping), 0 }},
{ "UOGSTATUS", { ELEM_BOOL, OFFSETOF(CResource,m_fUOGStatus), 0 }},
{ "USEASYNCNETWORK", { ELEM_INT, OFFSETOF(CResource,m_fUseAsyncNetwork), 0 }},
{ "USEAUTHID", { ELEM_BOOL, OFFSETOF(CResource,m_fUseAuthID), 0 }}, // we use authid like osi
{ "USECRYPT", { ELEM_BOOL, OFFSETOF(CResource,m_fUsecrypt), 0 }}, // we don't want crypt clients
{ "USEEXTRABUFFER", { ELEM_BOOL, OFFSETOF(CResource,m_fUseExtraBuffer), 0 }},
{ "USEHTTP", { ELEM_INT, OFFSETOF(CResource,m_fUseHTTP), 0 }},
{ "USEMAPDIFFS", { ELEM_BOOL, OFFSETOF(CResource,m_fUseMapDiffs), 0 }},
{ "USENOCRYPT", { ELEM_BOOL, OFFSETOF(CResource,m_fUsenocrypt), 0 }}, // we don't want no-crypt clients
{ "USEPACKETPRIORITY", { ELEM_BOOL, OFFSETOF(CResource,m_fUsePacketPriorities), 0 }},
{ "VENDORMAXSELL", { ELEM_INT, OFFSETOF(CResource,m_iVendorMaxSell), 0 }},
{ "VENDORTRADETITLE", { ELEM_BOOL, OFFSETOF(CResource,m_fVendorTradeTitle), 0 }},
{ "VERSION", { ELEM_VOID, 0, 0 }},
{ "WALKBUFFER", { ELEM_INT, OFFSETOF(CResource,m_iWalkBuffer), 0 }},
{ "WALKREGEN", { ELEM_INT, OFFSETOF(CResource,m_iWalkRegen), 0 }},
{ "WOOLGROWTHTIME", { ELEM_INT, OFFSETOF(CResource,m_iWoolGrowthTime), 0 }},
{ "WOPCOLOR", { ELEM_INT, OFFSETOF(CResource,m_iWordsOfPowerColor), 0 }},
{ "WOPFONT", { ELEM_INT, OFFSETOF(CResource,m_iWordsOfPowerFont), 0 }},
{ "WOPPLAYER", { ELEM_BOOL, OFFSETOF(CResource,m_fWordsOfPowerPlayer), 0 }},
{ "WOPSTAFF", { ELEM_BOOL, OFFSETOF(CResource,m_fWordsOfPowerStaff), 0 }},
{ "WORLDSAVE", { ELEM_CSTRING, OFFSETOF(CResource,m_sWorldBaseDir), 0 }},
{ "ZEROPOINT", { ELEM_CSTRING, OFFSETOF(CResource,m_sZeroPoint), 0 }},
{ NULL, { ELEM_VOID, 0, 0 }}
};
bool CResource::r_LoadVal( CScript &s )
{
ADDTOCALLSTACK("CResource::r_LoadVal");
EXC_TRY("LoadVal");
int i = FindTableHeadSorted( s.GetKey(), reinterpret_cast<LPCTSTR const *>(sm_szLoadKeys), COUNTOF( sm_szLoadKeys )-1, sizeof(sm_szLoadKeys[0]));
if ( i < 0 )
{
if ( s.IsKeyHead( "REGEN", 5 )) // REGENx=<stat regeneration rate>
{
int index = ATOI(s.GetKey()+5);
if (index < 0 || index >= STAT_QTY)
return false;
g_Cfg.m_iRegenRate[index] = (s.GetArgVal() * TICK_PER_SEC);
return true;
}
else if ( s.IsKeyHead("MAP", 3) ) // MAPx=settings
{
bool ok = true;
std::string str = s.GetKey()+3;
for ( size_t j = 0; j < str.size(); ++j )
{
if ( IsDigit(str[j]) )
continue;
ok = false;
break;
}
if ( ok && str.size() > 0 )
{
return g_MapList.Load(ATOI(str.c_str()), s.GetArgRaw());
}
else
{
size_t length = str.size();
if ( length >= 2/*at least .X*/ && str[0] == '.' && isdigit(str[1]) )
{
LPCTSTR pszStr = &(str[1]);
int nMapNumber = Exp_GetVal(pszStr);
if ( g_MapList.IsMapSupported(nMapNumber) )
{
SKIP_SEPARATORS(pszStr);
if ( strcmpi(pszStr, "ALLSECTORS") == 0 )
{
int nSectors = g_MapList.GetSectorQty(nMapNumber);
pszStr = s.GetArgRaw();
if ( pszStr && *pszStr )
{
CScript scp(pszStr);
for ( int nIndex = 0; nIndex < nSectors; ++nIndex )
g_World.GetSector(nMapNumber, nIndex)->r_Verb(scp, &g_Serv);
}
return true;
}
else if ( !strnicmp( pszStr, "SECTOR.",7) )
{
pszStr = pszStr + 7;
int iSecNumber = Exp_GetVal(pszStr);
int nSectors = g_MapList.GetSectorQty(nMapNumber);
SKIP_SEPARATORS(pszStr);
if ((iSecNumber > 0) && (iSecNumber <= nSectors))
{
pszStr = s.GetArgRaw();
if ( pszStr && *pszStr )
{
CScript scp(pszStr);
g_World.GetSector(nMapNumber, iSecNumber-1)->r_Verb(scp, &g_Serv);
}
}
else
g_Log.EventError("Invalid Sector #%d for Map %d\n", iSecNumber, nMapNumber);
return true;
}
}
}
DEBUG_ERR(("Bad usage of MAPx. Check your " GRAY_FILE ".ini or scripts (SERV.MAP is a read only property)\n"));
return false;
}
}
else if ( s.IsKeyHead("PACKET", 6) ) // PACKETx=<function name to execute upon packet>
{
int index = ATOI(s.GetKey() + 6);
if (( index >= 0 ) && ( index < 255 )) // why XCMD_QTY? let's them hook every possible custom packet
{
char *args = s.GetArgRaw();
if ( !args || ( strlen(args) >= 31 ))
g_Log.EventError("Invalid function name for packet filtering (limit is 30 chars).\n");
else
{
strcpy(g_Serv.m_PacketFilter[index], args);
DEBUG_MSG(("PACKET FILTER: Hooked packet 0x%x with function %s.\n", index, args));
return true;
}
}
else
g_Log.EventError("Packet filtering index %d out of range [0..254]\n", index);
}
else if ( s.IsKeyHead("OUTPACKET", 9) ) // OUTPACKETx=<function name to execute upon packet>
{
int index = ATOI(s.GetKey() + 9);
if (( index >= 0 ) && ( index < 255 ))
{
char *args = s.GetArgRaw();
if ( !args || ( strlen(args) >= 31 ))
g_Log.EventError("Invalid function name for outgoing packet filtering (limit is 30 chars).\n");
else
{
strcpy(g_Serv.m_OutPacketFilter[index], args);
DEBUG_MSG(("OUTGOING PACKET FILTER: Hooked packet 0x%x with function %s.\n", index, args));
return true;
}
}
else
g_Log.EventError("Outgoing packet filtering index %d out of range [0..254]\n", index);
}
return(false);
}
switch (i)
{
case RC_AGREE:
m_bAgree = (s.GetArgVal() != 0);
break;
case RC_ACCTFILES: // Put acct files here.
m_sAcctBaseDir = CGFile::GetMergedFileName( s.GetArgStr(), "" );
break;
case RC_ATTACKERTIMEOUT:
m_iAttackerTimeout = s.GetArgVal();
break;
case RC_BANKMAXWEIGHT:
m_iBankWMax = s.GetArgVal() * WEIGHT_UNITS;
break;
case RC_CLIENTLINGER:
m_iClientLingerTime = s.GetArgVal() * TICK_PER_SEC;
break;
case RC_CLIENTLOGINMAXTRIES:
{
m_iClientLoginMaxTries = s.GetArgVal();
if ( m_iClientLoginMaxTries < 0 )
m_iClientLoginMaxTries = 0;
} break;
case RC_CLIENTLOGINTEMPBAN:
m_iClientLoginTempBan = s.GetArgVal() * 60 * TICK_PER_SEC;
break;
case RC_CLIENTMAX:
case RC_CLIENTS:
m_iClientsMax = s.GetArgVal();
if ( m_iClientsMax > FD_SETSIZE-1 ) // Max number we can deal with. compile time thing.
{
m_iClientsMax = FD_SETSIZE-1;
}
break;
case RC_COLORHIDDEN:
m_iColorHidden = static_cast<HUE_TYPE>(s.GetArgVal());
break;
case RC_COLORINVIS:
m_iColorInvis = static_cast<HUE_TYPE>(s.GetArgVal());
break;
case RC_COLORINVISSPELL:
m_iColorInvisSpell = static_cast<HUE_TYPE>(s.GetArgVal());
break;
case RC_CORPSENPCDECAY:
m_iDecay_CorpseNPC = s.GetArgVal()*60*TICK_PER_SEC;