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Add PlayerSpawnLocationEvent.
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ninja authored and SpigotMC committed Jul 11, 2014
1 parent 74b84c5 commit 0f9d880
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package org.spigotmc.event.player;

import org.bukkit.Location;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
import org.bukkit.event.player.PlayerEvent;

/**
* Called when player is about to spawn in a world after joining the server.
*/
public class PlayerSpawnLocationEvent extends PlayerEvent {
private static final HandlerList handlers = new HandlerList();
private Location spawnLocation;

public PlayerSpawnLocationEvent(final Player who, Location spawnLocation) {
super(who);
this.spawnLocation = spawnLocation;
}


/**
* Gets player's spawn location.
* If the player {@link Player#hasPlayedBefore()}, it's going to default to the location inside player.dat file.
* For new players, the default spawn location is spawn of the main Bukkit world.
*
* @return the spawn location
*/
public Location getSpawnLocation() {
return spawnLocation;
}

/**
* Sets player's spawn location.
*
* @param location the spawn location
*/
public void setSpawnLocation(Location location) {
this.spawnLocation = location;
}

@Override
public HandlerList getHandlers() {
return handlers;
}

public static HandlerList getHandlerList() {
return handlers;
}
}

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