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This seems like two seperate issues: Modifying the enchantment pool / generation algorithm, and changing the properties of objects supplied by vanilla.
Heavy PvP servers often use custom builds of minecraft / mods / plugins in order to re-balance what gear is possible to obtain in Minecraft.
To make Sponge more appealing to those servers, I suggest that API(or mixin configuration) be available that can accomplish the following.
This would make SpongeAPI more attractive to heavy PvP servers who feel the need to re-balance the game or "kits".
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