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Error while loading migrated Bukkit world #1116
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Still occurs on SpongeVanilla 1.10.2-5.1.0-BETA-366. EDIT: |
Does this still occur on 1.12? If so, this could be limiting migration of Bukkit to Sponge. @TheRaspPie It's a convenient place to keep a name, and the UUID's are a sponge concept in order to unique-ify worlds. There should be no reason why we can't import a world with duplicate names, or duplicate UUID's given input from the user on what to do. I would expect attempting to import a world with clashing data, to give the user an option of importing but generating a new UUID, replacing the other world, and changing it's UUID, or loading this world in place of the other world. There are valid reasons to load a duplicate world, and server administrators are accustomed to just copying folders and reloading. We should be able to handle this semi-gracefully. |
Hey! You seem to be running an unsupported version (1.10.2) of SpongeVanilla. Support for 1.10 ended in January 2018. If you can reproduce this issue with Minecraft 1.12.2, please open a new issue with updated information. (Small note: this looks really similar to SpongePowered/SpongeVanilla#378 which is now fixed, showing importing worlds is working fine) |
The error points to this line:
https://github.com/SpongePowered/SpongeCommon/blob/bleeding/src/main/java/org/spongepowered/common/world/WorldManager.java#L331
So I suspect that somehow the UUID of a migrated Bukkit world is null, because the first world is properly loaded and only when the second one is loaded, this error occurs. Reloading the first one after that is fine.
Might be related to #1048 and #648.
Tested on Spongevanilla 1.11-6.0.0-BETA-190.
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