This Fork | Features | What is a mod manager? | Installing | Help | Feedback and suggestions | Changelog | Screenshots |
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This fork exists solely to allow r2modman to mod games that are not through any one launcher. (For those who may be concerned, I do not condone piracy.)
I do not know any of the programming languages that this project utilizes, and I do not have a very good understanding of Git. I will not be maintaining this fork apart from adding support for new games and merging changes from upstream.
You might run into an error in r2modman whenever closing a game after it being opened through r2modman. As far as I know, this error does not affect anything.
To add a non-launcher game, simply select it in the game selection menu, select other, select your profile, go to settings, and then point the "Change (Game Name Here) directory" setting to your game directory.
To download it, go to releases and download the applicible executable for your operating system. If you're on Windows, it will be the exe files. If you're on MacOS, you download the zip with Mac in its name and maybe the dmg file, I don't really know anything about MacOS. If you're on Linux, you download either an AppImage, Pacman, tar.gz, rpm, or deb. The one download depends on your distrubtion and what it is derived from.
Most likely the original r2modman. Apart from the readme and the GitHub actions workflow file, the only file I amended was the file that handles the game list.
If you cannot add a game as other, then I probably have not amended the code since that game was added. Wait for me to update it, or feel free to submit a pull request.
- Support for Risk of Rain 2, Dyson Sphere Program, Valheim, GTFO, BONEWORKS, and more
- A clean user interface designed to make modding as simple as possible
- Safer mod installation allowing you to play the game through Steam normally
- Mod profiles to switch between different sets of mods quickly and easily
- Export profiles to easily share both your mods and configs with friends
- Download and install mods directly from the manager
- View and update any outdated mods
- Edit configs directly from the manager
- Auto-updates
- And more!
It's quite simple really, a mod manager is an application to make it easier to control which mods you have installed.
You can choose to update, enable/disable or even uninstall mods with a simple click, all whilst keeping it available on another profile.
- Click "Manual Download" on Thunderstore.
- Inside the downloaded .zip file. Run the "r2modman Setup X.X.X.exe" (where X.X.X is the current version).
- Follow the steps in the installer.
- Click "Manual Download" on Thunderstore.
- Inside the download .zip file there is an AppImage release.
If you'd prefer to install platform specific builds then you can find them under the latest GitHub release on the ebkr/r2modmanPlus repository
Platform builds:
- deb
- rpm
- pacman
- tar.gz
Problems with Linux builds should be reported in the r2modman discord.
- Temporary workaround to force Proton on Linux systems
- Place a
.forceproton
file in the game directory whilst a solution is in development
- Place a
r2modman will automatically download any available updates whilst you use it.
If an update has been downloaded, it will be installed once you have closed the application.
- Check the wiki.
- If you can't find the solution, join the community modding discord and ask for help in the appropriate channels.
- Join the relevant community modding discord and ask for help in the appropriate channels.
It's encouraged to provide as much feedback as you'd like, and fully open to criticism.
Suggestions are welcome and there are already some suggestions that have made it in to the manager! From small features such as always-expanded cards, all the way to larger features such as code-based profile exports.
The only thing you have to consider when suggesting a feature is the impact it will have on users who don't have a lot of experience with computers.
Game selection
Installed mod view
Downloadable mods
Config editor
Profiles