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Michael Hillcox edited this page Mar 31, 2021 · 14 revisions

Welcome to Dire's Building Gadgets

Sometimes, building large structures can be a little tedious, and take a lot of effort. Not all of us are great builders you know!

Dire's Building Gadgets aims to make building a little bit easier.

For a more in-depth/visual (yet somewhat outdated) guide, have a look at Direwolf20's official spotlights detailed here in Part One and Part Two.

Tools / Gadgets

The Building Gadget allows you to build structures using a set of different Building Modes.

The Exchanging Gadget provides basic exchanging abilities using a set of different Exchanging Modes.

The Copy Paste Gadget allows you to select a large radius to copy and paste in a different location.

The Destruction Gadget allows you to void a large area.

Blocks

  • The Template Manager provides a visual preview of the build whilst also providing the ability to copy new Templates into the Copy Paste Gadget.
  • The Construction Paste is an item that can be used to mimic blocks (note the blocks heading 😀) appearance acting as a cheaper or more convenient source of building resources.

Templates / Schema / Blueprints / Schematics...

Currently Building Gadgets is using a custom Template System that powers the Copy Paste Gadget. This system unfortunately is not compatible with other mods like Schematica, Minecraft Structures, or any other mod out there. This is partially due to our specific requirements and the items survival focus and partially due to an oversight and lack of understanding on how many people absolutely love this feature of the mod.

You can read more about our template system here.

Key Bindings

  • Mode Switch - default key G

    • Opens a radial menu that allows the mode to be set, along with various settings relevant to that mode.
  • Range / Rotate/Mirror / Overlay - default key R

    • Decrease the range if using Shift / Sneak; increases the range otherwise.
    • Mirrors the saved template if using Shift / Sneak; rotates the saved template otherwise.
    • toggles the rendering of the in-world overlay.
  • Anchor - default key H

    • Stick / locks the visual indicator to its current position, so you can see what your build will look like before committing. With an anchor active you can right click to build the anchor, or press the hotkey again to remove the anchor without building.
  • Undo - default key U

    • Undoes the last build you executed (max 10 by default - see config).
    • Undoes the last build you executed (max 1 by default - see config).
  • Material List - Default key M

    • Both the Copy Paste Gadget and the Template Item can both have a material list shown at a press of a button. Make sure the item is in your main hand and simply press M or your configured button. A nice scrollable list will be shown with resource requirements.
  • Binding

    • All the above gadgets are able to take advantage of Binding. This is where you press ctr / cmd shift and right click on an inventory block. You can find out more about binding here Gadget Inventory Binding