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I've noticed that the mesh.obj files in the released Gibson dataset used for GibsonEnv don't have texture information in them (only geometry). However, in your main paper there're several BEV / overview pictures of the 3D model that are textured. Is there a possibility that you release a version of mesh.obj with texture (while remaining the same vertices and faces in the original version)?
The text was updated successfully, but these errors were encountered:
Hi, thanks for the awesome dataset and simulator!
I've noticed that the mesh.obj files in the released Gibson dataset used for GibsonEnv don't have texture information in them (only geometry). However, in your main paper there're several BEV / overview pictures of the 3D model that are textured. Is there a possibility that you release a version of mesh.obj with texture (while remaining the same vertices and faces in the original version)?
The text was updated successfully, but these errors were encountered: