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Opposite Z order than expected for iso/hex tiles that extend past grid height #257

Answered by bzm3r
gak asked this question in Q&A
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@gak Oh, also, I just realized...the tiles do not have z-position at all. It is ignored. It is not used in any meaningful way. If you want to stack tiles, you have to use separate tilemaps. All tiles in the same tilemap have the same z-value.

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