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1.0.5 fix. #3

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merged 2 commits into from Dec 25, 2015
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8 changes: 6 additions & 2 deletions ModuleAnimatedDecoupler.cs
Expand Up @@ -239,8 +239,12 @@ public EventData<float> OnStop
//
public bool IsMoving ()
{
if ((object)anim != null) {
return anim.IsPlaying (animationName);
if (animationName != "") {
if (anim != null) {
return anim.IsPlaying (animationName);
} else {
return false;
}
} else {
return false;
}
Expand Down