Releases: StationeersAddons/Stationeers.Addons
Releases · StationeersAddons/Stationeers.Addons
v0.4.2
v0.4.1
v0.4.0
Scripting sandbox, new game version fixes and more!
Changelog:
- Fixed Stationeers.Addons to work on the lastest version of the game (v0.2.3545.17252),
- Added integrated plugin compiler within the main assembly (external process is no longer created),
- Added plugin compiler sandbox, filesystem IO, reflection etc. is not allowed,
- Multiple fixes and improvements.
Note: Workshop upload filters do not work! Please make sure to cleanup your mods directory before uploading you Addon to the workshop!
This will be fixed in an upcoming v0.4.1 release.
v0.3.1
WARNING: This version does not work with BETA branch of the game!
Check out Discord, for new pre-release version.
Cumulative update before big 0.4 version.
Changelog:
- Added live reload for developers (thanks to @theor),
- Added workshop upload filter (thanks to @Grilled-Salmon),
- Added Addons version checking,
- Improved multiple things within the source code,
- Improved addons creation docs (thanks to @electronerdian),
- Fixed more missing Unity module DLLs (also thanks to @lizelive),
- Fixed dedicated server autoloader support.
v0.3.0
Changelog:
- Added mod loader that does not require running the patcher and does not modify the game files (
version.dll
). - Added initial support for Windows dedicated servers (thanks to @TurkeyKittin).
- Fixed missing Unity module DLLs.
- Fixed issue when local addon content was not loading.