-
Notifications
You must be signed in to change notification settings - Fork 99
/
cstrike15_usermessages.proto
445 lines (375 loc) · 9.45 KB
/
cstrike15_usermessages.proto
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
import "google/protobuf/descriptor.proto";
import "netmessages.proto";
import "cstrike15_gcmessages.proto";
option optimize_for = SPEED;
option cc_generic_services = false;
enum ECstrike15UserMessages {
CS_UM_VGUIMenu = 1;
CS_UM_Geiger = 2;
CS_UM_Train = 3;
CS_UM_HudText = 4;
CS_UM_SayText = 5;
CS_UM_SayText2 = 6;
CS_UM_TextMsg = 7;
CS_UM_HudMsg = 8;
CS_UM_ResetHud = 9;
CS_UM_GameTitle = 10;
CS_UM_Shake = 12;
CS_UM_Fade = 13;
CS_UM_Rumble = 14;
CS_UM_CloseCaption = 15;
CS_UM_CloseCaptionDirect = 16;
CS_UM_SendAudio = 17;
CS_UM_RawAudio = 18;
CS_UM_VoiceMask = 19;
CS_UM_RequestState = 20;
CS_UM_Damage = 21;
CS_UM_RadioText = 22;
CS_UM_HintText = 23;
CS_UM_KeyHintText = 24;
CS_UM_ProcessSpottedEntityUpdate = 25;
CS_UM_ReloadEffect = 26;
CS_UM_AdjustMoney = 27;
CS_UM_UpdateTeamMoney = 28;
CS_UM_StopSpectatorMode = 29;
CS_UM_KillCam = 30;
CS_UM_DesiredTimescale = 31;
CS_UM_CurrentTimescale = 32;
CS_UM_AchievementEvent = 33;
CS_UM_MatchEndConditions = 34;
CS_UM_DisconnectToLobby = 35;
CS_UM_PlayerStatsUpdate = 36;
CS_UM_DisplayInventory = 37;
CS_UM_WarmupHasEnded = 38;
CS_UM_ClientInfo = 39;
CS_UM_XRankGet = 40;
CS_UM_XRankUpd = 41;
CS_UM_CallVoteFailed = 45;
CS_UM_VoteStart = 46;
CS_UM_VotePass = 47;
CS_UM_VoteFailed = 48;
CS_UM_VoteSetup = 49;
CS_UM_ServerRankRevealAll = 50;
CS_UM_SendLastKillerDamageToClient = 51;
CS_UM_ServerRankUpdate = 52;
CS_UM_ItemPickup = 53;
CS_UM_ShowMenu = 54;
CS_UM_BarTime = 55;
CS_UM_AmmoDenied = 56;
CS_UM_MarkAchievement = 57;
CS_UM_MatchStatsUpdate = 58;
CS_UM_ItemDrop = 59;
CS_UM_GlowPropTurnOff = 60;
CS_UM_SendPlayerItemDrops = 61;
CS_UM_RoundBackupFilenames = 62;
CS_UM_SendPlayerItemFound = 63;
CS_UM_ReportHit = 64;
CS_UM_XpUpdate = 65;
CS_UM_QuestProgress = 66;
CS_UM_ScoreLeaderboardData = 67;
}
message CCSUsrMsg_VGUIMenu {
message Subkey {
optional string name = 1;
optional string str = 2;
}
optional string name = 1;
optional bool show = 2;
repeated .CCSUsrMsg_VGUIMenu.Subkey subkeys = 3;
}
message CCSUsrMsg_Geiger {
optional int32 range = 1;
}
message CCSUsrMsg_Train {
optional int32 train = 1;
}
message CCSUsrMsg_HudText {
optional string text = 1;
}
message CCSUsrMsg_SayText {
optional int32 ent_idx = 1;
optional string text = 2;
optional bool chat = 3;
optional bool textallchat = 4;
}
message CCSUsrMsg_SayText2 {
optional int32 ent_idx = 1;
optional bool chat = 2;
optional string msg_name = 3;
repeated string params = 4;
optional bool textallchat = 5;
}
message CCSUsrMsg_TextMsg {
optional int32 msg_dst = 1;
repeated string params = 3;
}
message CCSUsrMsg_HudMsg {
optional int32 channel = 1;
optional .CMsgVector2D pos = 2;
optional .CMsgRGBA clr1 = 3;
optional .CMsgRGBA clr2 = 4;
optional int32 effect = 5;
optional float fade_in_time = 6;
optional float fade_out_time = 7;
optional float hold_time = 9;
optional float fx_time = 10;
optional string text = 11;
}
message CCSUsrMsg_Shake {
optional int32 command = 1;
optional float local_amplitude = 2;
optional float frequency = 3;
optional float duration = 4;
}
message CCSUsrMsg_Fade {
optional int32 duration = 1;
optional int32 hold_time = 2;
optional int32 flags = 3;
optional .CMsgRGBA clr = 4;
}
message CCSUsrMsg_Rumble {
optional int32 index = 1;
optional int32 data = 2;
optional int32 flags = 3;
}
message CCSUsrMsg_CloseCaption {
optional uint32 hash = 1;
optional int32 duration = 2;
optional bool from_player = 3;
}
message CCSUsrMsg_CloseCaptionDirect {
optional uint32 hash = 1;
optional int32 duration = 2;
optional bool from_player = 3;
}
message CCSUsrMsg_SendAudio {
optional string radio_sound = 1;
}
message CCSUsrMsg_RawAudio {
optional int32 pitch = 1;
optional int32 entidx = 2;
optional float duration = 3;
optional string voice_filename = 4;
}
message CCSUsrMsg_VoiceMask {
message PlayerMask {
optional int32 game_rules_mask = 1;
optional int32 ban_masks = 2;
}
repeated .CCSUsrMsg_VoiceMask.PlayerMask player_masks = 1;
optional bool player_mod_enable = 2;
}
message CCSUsrMsg_Damage {
optional int32 amount = 1;
optional .CMsgVector inflictor_world_pos = 2;
optional int32 victim_entindex = 3;
}
message CCSUsrMsg_RadioText {
optional int32 msg_dst = 1;
optional int32 client = 2;
optional string msg_name = 3;
repeated string params = 4;
}
message CCSUsrMsg_HintText {
optional string text = 1;
}
message CCSUsrMsg_KeyHintText {
repeated string hints = 1;
}
message CCSUsrMsg_ProcessSpottedEntityUpdate {
message SpottedEntityUpdate {
optional int32 entity_idx = 1;
optional int32 class_id = 2;
optional int32 origin_x = 3;
optional int32 origin_y = 4;
optional int32 origin_z = 5;
optional int32 angle_y = 6;
optional bool defuser = 7;
optional bool player_has_defuser = 8;
optional bool player_has_c4 = 9;
}
optional bool new_update = 1;
repeated .CCSUsrMsg_ProcessSpottedEntityUpdate.SpottedEntityUpdate entity_updates = 2;
}
message CCSUsrMsg_SendPlayerItemDrops {
repeated .CEconItemPreviewDataBlock entity_updates = 1;
}
message CCSUsrMsg_SendPlayerItemFound {
optional .CEconItemPreviewDataBlock iteminfo = 1;
optional int32 entindex = 2;
}
message CCSUsrMsg_ReloadEffect {
optional int32 entidx = 1;
optional int32 actanim = 2;
optional float origin_x = 3;
optional float origin_y = 4;
optional float origin_z = 5;
}
message CCSUsrMsg_AdjustMoney {
optional int32 amount = 1;
}
message CCSUsrMsg_ReportHit {
optional float pos_x = 1;
optional float pos_y = 2;
optional float timestamp = 4;
optional float pos_z = 3;
}
message CCSUsrMsg_KillCam {
optional int32 obs_mode = 1;
optional int32 first_target = 2;
optional int32 second_target = 3;
}
message CCSUsrMsg_DesiredTimescale {
optional float desired_timescale = 1;
optional float duration_realtime_sec = 2;
optional int32 interpolator_type = 3;
optional float start_blend_time = 4;
}
message CCSUsrMsg_CurrentTimescale {
optional float cur_timescale = 1;
}
message CCSUsrMsg_AchievementEvent {
optional int32 achievement = 1;
optional int32 count = 2;
optional int32 user_id = 3;
}
message CCSUsrMsg_MatchEndConditions {
optional int32 fraglimit = 1;
optional int32 mp_maxrounds = 2;
optional int32 mp_winlimit = 3;
optional int32 mp_timelimit = 4;
}
message CCSUsrMsg_PlayerStatsUpdate {
message Stat {
optional int32 idx = 1;
optional int32 delta = 2;
}
optional int32 version = 1;
repeated .CCSUsrMsg_PlayerStatsUpdate.Stat stats = 4;
optional int32 user_id = 5;
optional int32 crc = 6;
}
message CCSUsrMsg_DisplayInventory {
optional bool display = 1;
optional int32 user_id = 2;
}
message CCSUsrMsg_QuestProgress {
optional uint32 quest_id = 1;
optional uint32 normal_points = 2;
optional uint32 bonus_points = 3;
optional bool is_event_quest = 4;
}
message CCSUsrMsg_ScoreLeaderboardData {
optional .ScoreLeaderboardData data = 1;
}
message CCSUsrMsg_XRankGet {
optional int32 mode_idx = 1;
optional int32 controller = 2;
}
message CCSUsrMsg_XRankUpd {
optional int32 mode_idx = 1;
optional int32 controller = 2;
optional int32 ranking = 3;
}
message CCSUsrMsg_CallVoteFailed {
optional int32 reason = 1;
optional int32 time = 2;
}
message CCSUsrMsg_VoteStart {
optional int32 team = 1;
optional int32 ent_idx = 2;
optional int32 vote_type = 3;
optional string disp_str = 4;
optional string details_str = 5;
optional string other_team_str = 6;
optional bool is_yes_no_vote = 7;
}
message CCSUsrMsg_VotePass {
optional int32 team = 1;
optional int32 vote_type = 2;
optional string disp_str = 3;
optional string details_str = 4;
}
message CCSUsrMsg_VoteFailed {
optional int32 team = 1;
optional int32 reason = 2;
}
message CCSUsrMsg_VoteSetup {
repeated string potential_issues = 1;
}
message CCSUsrMsg_SendLastKillerDamageToClient {
optional int32 num_hits_given = 1;
optional int32 damage_given = 2;
optional int32 num_hits_taken = 3;
optional int32 damage_taken = 4;
}
message CCSUsrMsg_ServerRankUpdate {
message RankUpdate {
optional int32 account_id = 1;
optional int32 rank_old = 2;
optional int32 rank_new = 3;
optional int32 num_wins = 4;
optional float rank_change = 5;
}
repeated .CCSUsrMsg_ServerRankUpdate.RankUpdate rank_update = 1;
}
message CCSUsrMsg_XpUpdate {
optional .CMsgGCCstrike15_v2_GC2ServerNotifyXPRewarded data = 1;
}
message CCSUsrMsg_ItemPickup {
optional string item = 1;
}
message CCSUsrMsg_ShowMenu {
optional int32 bits_valid_slots = 1;
optional int32 display_time = 2;
optional string menu_string = 3;
}
message CCSUsrMsg_BarTime {
optional string time = 1;
}
message CCSUsrMsg_AmmoDenied {
optional int32 ammoIdx = 1;
}
message CCSUsrMsg_MarkAchievement {
optional string achievement = 1;
}
message CCSUsrMsg_MatchStatsUpdate {
optional string update = 1;
}
message CCSUsrMsg_ItemDrop {
optional int64 itemid = 1;
optional bool death = 2;
}
message CCSUsrMsg_GlowPropTurnOff {
optional int32 entidx = 1;
}
message CCSUsrMsg_RoundBackupFilenames {
optional int32 count = 1;
optional int32 index = 2;
optional string filename = 3;
optional string nicename = 4;
}
message CCSUsrMsg_ResetHud {
optional bool reset = 1;
}
message CCSUsrMsg_GameTitle {
optional int32 dummy = 1;
}
message CCSUsrMsg_RequestState {
optional int32 dummy = 1;
}
message CCSUsrMsg_StopSpectatorMode {
optional int32 dummy = 1;
}
message CCSUsrMsg_DisconnectToLobby {
optional int32 dummy = 1;
}
message CCSUsrMsg_WarmupHasEnded {
optional int32 dummy = 1;
}
message CCSUsrMsg_ClientInfo {
optional int32 dummy = 1;
}
message CCSUsrMsg_ServerRankRevealAll {
optional int32 seconds_till_shutdown = 1;
}