-
Notifications
You must be signed in to change notification settings - Fork 98
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
1488 | 1.38.3.6 | 62 files | M csgo/bin/linux64/matchmaking_ds_client…
…_strings.txt, M csgo/bin/matchmaking_ds_strings.txt, M csgo/cfg/gamemode_custom.cfg, M csgo/gamemodes.txt, M csgo/maps/dz_ember.lmp, M csgo/pak01_dir.txt, M csgo/resource/csgo_brazilian.txt, M csgo/resource/csgo_bulgarian.txt, M csgo/resource/csgo_czech.txt, M csgo/resource/csgo_danish.txt, M csgo/resource/csgo_dutch.txt, M csgo/resource/csgo_english.txt, M csgo/resource/csgo_finnish.txt, M csgo/resource/csgo_french.txt, M csgo/resource/csgo_german.txt, M csgo/resource/csgo_greek.txt, M csgo/resource/csgo_hungarian.txt, M csgo/resource/csgo_italian.txt, M csgo/resource/csgo_japanese.txt, M csgo/resource/csgo_korean.txt, M csgo/resource/csgo_koreana.txt, M csgo/resource/csgo_latam.txt, M csgo/resource/csgo_norwegian.txt, M csgo/resource/csgo_polish.txt, M csgo/resource/csgo_portuguese.txt, M csgo/resource/csgo_romanian.txt, M csgo/resource/csgo_russian.txt, M csgo/resource/csgo_schinese.txt, M csgo/resource/csgo_spanish.txt, M csgo/resource/c https://steamdb.info/patchnotes/9046625/
- Loading branch information
1 parent
66eb21c
commit fa7494c
Showing
62 changed files
with
8,405 additions
and
7,537 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -1329,6 +1329,7 @@ wks:1, | |
x | ||
xuidHost | ||
y | ||
y@{X | ||
z | ||
zD | ||
{ | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,99 +1,2 @@ | ||
bot_autodifficulty_threshold_high 0.0 // Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty) | ||
bot_autodifficulty_threshold_low -2.0 // Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty) | ||
bot_chatter off | ||
bot_defer_to_human_goals 0 | ||
bot_defer_to_human_items 1 | ||
bot_difficulty 2 | ||
bot_quota 10 | ||
bot_quota_mode fill | ||
cash_player_bomb_defused 0 | ||
cash_player_bomb_planted 0 | ||
cash_player_damage_hostage 0 | ||
cash_player_interact_with_hostage 0 | ||
cash_player_killed_enemy_default 0 | ||
cash_player_killed_enemy_factor 0 | ||
cash_player_killed_hostage 0 | ||
cash_player_killed_teammate 0 | ||
cash_player_rescued_hostage 0 | ||
cash_team_elimination_bomb_map 0 | ||
cash_team_elimination_hostage_map_t 0 | ||
cash_team_elimination_hostage_map_ct 0 | ||
cash_team_hostage_alive 0 | ||
cash_team_hostage_interaction 0 | ||
cash_team_loser_bonus 0 | ||
cash_team_bonus_shorthanded 0 | ||
cash_team_loser_bonus_consecutive_rounds 0 | ||
cash_team_planted_bomb_but_defused 0 | ||
cash_team_rescued_hostage 0 | ||
cash_team_terrorist_win_bomb 0 | ||
cash_team_win_by_defusing_bomb 0 | ||
cash_team_win_by_hostage_rescue 0 | ||
cash_team_win_by_time_running_out_bomb 0 | ||
cash_team_win_by_time_running_out_hostage 0 | ||
ff_damage_reduction_bullets 0.1 | ||
ff_damage_reduction_grenade 0.4 | ||
ff_damage_reduction_grenade_self 0 | ||
ff_damage_reduction_other 0.4 | ||
mp_afterroundmoney 0 | ||
mp_buytime 0 | ||
mp_buy_anywhere 0 | ||
mp_buy_during_immunity 0 | ||
mp_death_drop_defuser 0 | ||
mp_death_drop_grenade 0 // 0=none, 1=best, 2=current or best | ||
mp_death_drop_gun 0 // 0=none, 1=best, 2=current or best | ||
mp_defuser_allocation 0 // 0=none, 1=random, 2=everyone | ||
mp_force_pick_time 15 | ||
mp_forcecamera 0 // Set to 1 for team only spectating | ||
mp_free_armor 2 | ||
mp_freezetime 0 | ||
mp_friendlyfire 1 | ||
mp_ggprogressive_round_restart_delay 15 | ||
mp_ggtr_bomb_defuse_bonus 0 | ||
mp_ggtr_bomb_detonation_bonus 0 | ||
mp_ggtr_bomb_pts_for_flash 0 | ||
mp_ggtr_bomb_pts_for_he 0 | ||
mp_ggtr_bomb_pts_for_molotov 0 | ||
mp_ggtr_bomb_pts_for_upgrade 0 | ||
mp_ggtr_bomb_respawn_delay 0 | ||
mp_ggtr_end_round_kill_bonus 0 | ||
mp_ggtr_halftime_delay 0.0 | ||
mp_ggtr_last_weapon_kill_ends_half 0 | ||
mp_respawn_immunitytime 6 | ||
mp_halftime 0 | ||
mp_match_can_clinch 0 // 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds | ||
mp_maxmoney 0 | ||
mp_maxrounds 0 | ||
mp_molotovusedelay 0 | ||
mp_playercashawards 0 | ||
mp_roundtime 10 | ||
mp_roundtime_hostage 0 | ||
mp_roundtime_defuse 0 | ||
mp_solid_teammates 0 | ||
mp_startmoney 0 | ||
mp_teamcashawards 0 | ||
mp_timelimit 10 | ||
mp_warmuptime 20 | ||
mp_weapons_allow_zeus 1 | ||
spec_freeze_panel_extended_time 1 | ||
spec_freeze_time 2 | ||
sv_allow_votes 1 // Voting allowed in this mode | ||
sv_talk_enemy_living 1 | ||
sv_talk_enemy_dead 1 | ||
sv_arms_race_vote_to_restart_disallowed_after 26 | ||
sv_deadtalk 1 | ||
sv_ignoregrenaderadio 1 | ||
tv_delay 30 | ||
mp_warmup_pausetimer 0 | ||
mp_halftime_pausetimer 0 | ||
mp_randomspawn 1 | ||
mp_randomspawn_los 1 | ||
sv_infinite_ammo 2 | ||
ammo_grenade_limit_flashbang 1 | ||
ammo_grenade_limit_total 3 | ||
// | ||
mp_weapons_allow_map_placed 1 | ||
mp_display_kill_assists 1 | ||
|
||
|
||
sv_occlude_players 1 | ||
occlusion_test_async 0 | ||
mp_weapons_allow_map_placed 1 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.