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SteamTracker committed Oct 18, 2022
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3 changes: 2 additions & 1 deletion docs/marketing/discount_rule_changes.html
Expand Up @@ -10,7 +10,8 @@ <h2 class="bb_section"><a name="1"></a>Policy Change Overview</h2>
weeks (28 days). This means a minimum of 28 days between the end of one discount and the start of
another discount.<br /><br />This discount cooldown period applies to all types of promotions and
discounts across Steam, with the only exceptions being our four major store-wide seasonal sales:
Lunar New Year Sale, Summer Sale, Autumn Sale, and Winter Sale.
Lunar New Year Sale, Summer Sale, Autumn Sale, and Winter Sale. Also now the Spring Sale starting in
2023.
<h2 class="bb_section"><a name="2"></a>Specific Discounting Rules</h2>
<ul class="bb_ul">
<li>
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3 changes: 3 additions & 0 deletions docs/marketing/event_tools/type_halloween.html
Expand Up @@ -78,3 +78,6 @@ <h2 class="bb_section"><a name="3"></a>Halloween Event Visibility</h2>
>Steam Scream Fest documentation</a
>
for more information on this event.
<h2 class="bb_section"><a name="4"></a>Frequently Asked Questions</h2>
Q. Can I discount my non-spooky game that has a spooky event?<br />A. Yes, you can enter your own
custom discount for your game during the Halloween event dates.
7 changes: 3 additions & 4 deletions docs/sdk/uploading.html
Expand Up @@ -366,10 +366,9 @@ <h2 class="bb_subsection"><a name="4"></a>Simple Build Script</h2>
>steamcmd.exe "set_steam_guard_code &lt;code&gt;"</code
>, and try again. After logging in with Steam Guard once, a sentry file is used to verify the login
is genuine.<br /><br />If you are using steamcmd from a machine or VM that gets re-imaged
frequently, you should include the sentry and config file in your image so you won't be prompted for
a Steam Guard every time. The sentry file is located in &lt;Steam&gt;\ssfn&lt;hashOfNumbers&gt;, and
the config file is located in &lt;Steam&gt;\config\config.vdf.<br /><br />The following steps occur
during a SteamPipe build:<br />
frequently, you should include the config file in your image so you won't be prompted for a Steam
Guard every time. The the config file is located in &lt;Steam&gt;\config\config.vdf.<br /><br />The
following steps occur during a SteamPipe build:<br />
<ol class="bb_ol">
<li>Steamcmd.exe will update itself to the latest version.<br /></li>
<li>
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46 changes: 28 additions & 18 deletions docs/store/pricing.html
Expand Up @@ -98,31 +98,41 @@ <h2 class="bb_section"><a name="best_practices"></a>Pricing Best Practices</h2>
Instead, focus on understanding the market and making sure your customers are getting great value
for the money they’re spending.
<h2 class="bb_section"><a name="5"></a>Regional Pricing Recommendations</h2>
Pricing decisions on Steam are entirely in the hands of you the developer, and we encourage you to
always do what’s best for your players. And we know that figuring out the right price for your game
across dozens of different currencies and countries can be pretty complicated.<br /><br />As a
service for helping you manage pricing across 35+ different currencies, Steam offers a
recommendation for how to translate your base USD price into region appropriate levels. We base
these recommendations on currency conversions, regional purchasing power, required taxes, and our
own experience selling in particular regions. Purchasing power can vary significantly from country
to country, and the price for goods and entertainment is affected by many factors. As a result,
Valve's recommended pricing does not represent exact foreign exchange rates. We update these
guidelines periodically, as foreign exchange rates or other market factors warrant.<br /><br />When
you are entering your pricing for your game, you will notice Steam fill in a set of recommendations
based on your selected USD price. You are welcome to override any of those prices with your own
selections.
Developers on Steam have control over their own prices, in every currency. But researching and
determining ideal prices for dozens of different currencies can be a challenge for some developers.
<br /><br />As a service for helping you manage pricing across all our different currencies, Steam
offers a recommendation for all other currencies, based on whatever USD price you choose. When you
are entering your pricing for your game, you will notice Steam fill in a set of recommendations
based on your selected USD price. You can use our recommendations for some, all, or none of the
other currencies, as you see fit! <br /><br />So, how does Valve determine those recommendations?
<br /><br />It's tempting to treat pricing as a simple problem of foreign exchange rates and tie
each currency's price equivalency to the exchange rate. But that kind of strategy vastly
oversimplifies the disparate economic circumstances from one territory to another. And while
exchange rates do have macroeconomic consequences, they generally don't have short term impacts on
an individual consumer's purchasing. <br /><br />Rather than just pegging prices to foreign exchange
rates, our process for price suggestions goes deeper into the nuts and bolts of what players pay for
the goods and services in their lives. This includes metrics like purchasing-power parity and
consumer price indexes, which help compare prices and costs more broadly across a bunch of different
economic sectors. But in the case of games on Steam, we also drill down more specifically to
entertainment purchasing to better inform those decisions. <br />All of these factors have driven us
towards the commitment to refresh these price suggestions on a much more regular cadence, so that
we're keeping pace with economic changes over time. <br /><br />Many games choose to ignore our
recommendations and determine their own pricing in each currency, and that’s just fine. But we hope
the recommendations are a useful data point for developers who don’t have the time or interest to
research pricing in each currency themselves.
<h2 class="bb_section"><a name="6"></a>Frequently Asked Questions</h2>
<strong
>Q: My game is missing some of the local currencies that Steam supports, does that
matter?</strong
><br />A: Not having pricing entered for all applicable currencies prevents users from making a
purchase. For example, if you do not have a price entered for Japanese Yen, then users located in
Japan will be unable to purchase your game.<br /><br /><strong
><br />A: Any currency that is missing a price will make your game unavailable to users relying on
that currency. For example, if you do not have a price entered for Japanese Yen, then users located
in Japan will be unable to purchase your game.<br /><br /><strong
>Q: My game is missing packages, how do I submit pricing?</strong
><br />A: We encounter a bug from time to time where when an App ID is first created, the standard
packages for that App ID are not. You can create these packages by going to the “All Associated
Packages, DLC, Demos And Tools” page and hitting the green “Create Standard Packages” button up
top.<br /><br /><strong>Q: What currencies does Steam support?</strong><br />A: A full list of
Packages, DLC, Demos And Tools” page and hitting the green “Create Standard Packages” button up top.
You can also send us a note to get help any time, via the Support button at the top of this page.
<br /><br /><strong>Q: What currencies does Steam support?</strong><br />A: A full list of
currencies can be found in the
<a
href="https://partner.steamgames.com/doc/store/pricing/currencies"
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