Fault to render on secondary Hdpi (4K) monitor #3573
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bug
Something likely wrong in the code
qt
Issues, related to Qt framework
state: waiting feedback
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Projects
Hi, after a fresh installation and a change of some line in [video] section of config.ini, Stellarium opens correctly in the secondary 4K display, at full screen. But the planetary image occupies only a section of the screen (see image). It seems also that the selection of sky objects in misaligned with what I see in monitor (I can click and have some results in the black area), as the app sees "internally" as the visualization was in full screen. No change after i pressed F11 twice.
This is my video section of config.ini:
[video]
dithering_mode = color888
fullscreen = false
maximum_fps = 10000
minimum_fps = 18
screen_h = 2160
screen_number = 1
screen_w = 3840
screen_x = 0
screen_y = 0
tm_display_adaptation_luminance = 50
viewport_effect = none
Expected Behaviour
Rendering full screen
Actual Behaviour
Steps to reproduce
After a fresh installation of latest stable version (stellarium-23.4-qt5-win64.exe)
System
Logfile
log.txt
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