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Planet surfaces not rendering in angle mode #387

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alex-w opened this issue Sep 26, 2018 · 1 comment
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Planet surfaces not rendering in angle mode #387

alex-w opened this issue Sep 26, 2018 · 1 comment
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bug Something likely wrong in the code duplicate importance: high Obvious error, very annoying, but no crash state: confirmed A developer can reproduce the issue
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@alex-w
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alex-w commented Sep 26, 2018

Original report by Ross: https://bugs.launchpad.net/stellarium/+bug/1731788

I'm using Stellarium under Windows 7 X64 on several different machines. One is an older laptop requiring Angle mode for video. Full version 0.16.1 works great, but as of beta 0.90.0.9852, planet surfaces no longer render in Angle mode. I've confirmed this on the other machines as well, so it's not a unique anomaly with the laptop or its video card/drivers. As of 0.90.0.9852, planet surface rendering in Angle mode appears to be broken across multiple platforms.

@alex-w alex-w added bug Something likely wrong in the code state: confirmed A developer can reproduce the issue labels Sep 26, 2018
@alex-w alex-w added this to To Do in OpenGL/GLSL via automation Sep 26, 2018
@alex-w alex-w added the importance: high Obvious error, very annoying, but no crash label Sep 26, 2018
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gzotti commented Sep 26, 2018

Duplicate of #273 (actually copy of the original report...)

@gzotti gzotti closed this as completed Sep 26, 2018
OpenGL/GLSL automation moved this from To Do to Done Sep 26, 2018
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Labels
bug Something likely wrong in the code duplicate importance: high Obvious error, very annoying, but no crash state: confirmed A developer can reproduce the issue
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