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"Real" view in Stellarium #462

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alex-w opened this issue Sep 26, 2018 · 1 comment
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"Real" view in Stellarium #462

alex-w opened this issue Sep 26, 2018 · 1 comment
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@alex-w
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alex-w commented Sep 26, 2018

Original report by Tim Robins: https://bugs.launchpad.net/stellarium/+bug/1080960

I love Stellarium even though I have several other such programs. Today I do not have astrophotography facilities, and am somewhat frustrated by the beautiful views of nebulae, etc., provided in ocular view. Is there some way now or might it be possible to add as a feature a more realistic view capability in Stellarium?

It would be great if I could visit ocular view and see a realistic depiction of what to expect through my eyepiece, i.e., little or no color, just the "gray smudge" that is more likely. If there is a way to switch Stellarium to such a basically B&W view I have not found it. Perhaps it could be added in a future release?

Thanks for your consideration.

@alex-w alex-w added wishlist Long-term ideas opinion OP thinks something should behave differently labels Sep 26, 2018
@alex-w alex-w added this to To Do in OpenGL/GLSL via automation Sep 26, 2018
@gzotti gzotti added duplicate and removed opinion OP thinks something should behave differently labels Sep 26, 2018
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gzotti commented Sep 26, 2018

Duplicate of #349

@gzotti gzotti marked this as a duplicate of #349 Sep 26, 2018
@gzotti gzotti closed this as completed Sep 26, 2018
OpenGL/GLSL automation moved this from To Do to Done Sep 26, 2018
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