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CMake Arm build errors #501

Answered by maluoi
austinbhale asked this question in Q&A
Oct 25, 2022 · 3 comments · 5 replies
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You're right, seems pretty specific to ARM! That's bizarre!

I added an explicit link to the missing .lib, and it seems to work now. I also bumped into some shader related stuff on /develop, and fixed that as well. Should be available in 8f49c7f.

Also, not sure if you're targeting Win32 or UWP, but the binaries are different, and those build instructions are for Win32! A UWP build would look like this:

cmake -G "Visual Studio 17 2022" -A x64 .. -DCMAKE_BUILD_TYPE=Debug -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0

I think there's still a few things I haven't done related to UWP and the cmake, but I don't think there's any hard blockers? (the test project doesn't get a neces…

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