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v1.2.2
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Storm21CH committed Apr 3, 2023
1 parent 9c42737 commit 89a1e07
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223 changes: 223 additions & 0 deletions Makefile
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#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------

ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif

TOPDIR ?= $(CURDIR)
include $(DEVKITPRO)/libnx/switch_rules

#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional)
#
# NO_ICON: if set to anything, do not use icon.
# NO_NACP: if set to anything, no .nacp file is generated.
# APP_TITLE is the name of the app stored in the .nacp file (Optional)
# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
# APP_VERSION is the version of the app stored in the .nacp file (Optional)
# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
# ICON is the filename of the icon (.jpg), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.jpg
# - icon.jpg
# - <libnx folder>/default_icon.jpg
#
# CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.json
# - config.json
# If a JSON file is provided or autodetected, an ExeFS PFS0 (.nsp) is built instead
# of a homebrew executable (.nro). This is intended to be used for sysmodules.
# NACP building is skipped as well.
#---------------------------------------------------------------------------------
APP_TITLE := Text Reader
APP_VERSION := 1.2.2

TARGET := $(notdir $(CURDIR))
BUILD := build
SOURCES := source
DATA := data
INCLUDES := include libs/libtesla/include libs/json/include
# ROMFS := romfs
NO_ICON := 1

RELEASE_ZIP := $(TARGET)-$(APP_VERSION).zip

#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE

CFLAGS := -g -Wall -O2 -ffunction-sections \
$(ARCH) $(DEFINES) \
`freetype-config --cflags`

CFLAGS += $(INCLUDE) -D__SWITCH__

CXXFLAGS := $(CFLAGS) -std=c++17

ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)

LIBS := -lnx `freetype-config --libs --static`

#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(LIBNX)


#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------

export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)

export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))

export DEPSDIR := $(CURDIR)/$(BUILD)

CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))

#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------

export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))

export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)

export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)

ifeq ($(strip $(CONFIG_JSON)),)
jsons := $(wildcard *.json)
ifneq (,$(findstring $(TARGET).json,$(jsons)))
export APP_JSON := $(TOPDIR)/$(TARGET).json
else
ifneq (,$(findstring config.json,$(jsons)))
export APP_JSON := $(TOPDIR)/config.json
endif
endif
else
export APP_JSON := $(TOPDIR)/$(CONFIG_JSON)
endif

ifeq ($(strip $(ICON)),)
icons := $(wildcard *.jpg)
ifneq (,$(findstring $(TARGET).jpg,$(icons)))
export APP_ICON := $(TOPDIR)/$(TARGET).jpg
else
ifneq (,$(findstring icon.jpg,$(icons)))
export APP_ICON := $(TOPDIR)/icon.jpg
endif
endif
else
export APP_ICON := $(TOPDIR)/$(ICON)
endif

ifeq ($(strip $(NO_ICON)),)
export NROFLAGS += --icon=$(APP_ICON)
endif

ifeq ($(strip $(NO_NACP)),)
export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
endif

ifneq ($(APP_TITLEID),)
export NACPFLAGS += --titleid=$(APP_TITLEID)
endif

ifneq ($(ROMFS),)
export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
endif

.PHONY: $(BUILD) clean all

#---------------------------------------------------------------------------------
all: $(BUILD)


$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile

#---------------------------------------------------------------------------------
clean:
@rm -fr $(BUILD) $(TARGET).ovl $(TARGET).nro $(TARGET).nacp $(TARGET).elf $(RELEASE_ZIP)


#---------------------------------------------------------------------------------
else
.PHONY: all

DEPENDS := $(OFILES:.o=.d)

#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
all : $(OUTPUT).ovl

$(OUTPUT).ovl : $(OUTPUT).elf $(OUTPUT).nacp
@elf2nro $< $@ $(NROFLAGS)
@echo "built ... $(notdir $(OUTPUT).ovl)"

$(OUTPUT).elf : $(OFILES)

$(OFILES_SRC) : $(HFILES_BIN)

#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o %_bin.h : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)

-include $(DEPENDS)

#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------

.PHONY: release

release: $(RELEASE_ZIP)

$(RELEASE_ZIP): $(OUTPUT).ovl
rm -rf sdfiles/
mkdir -p sdfiles/switch/.overlays/TextReaderOverlay/
cp $(OUTPUT).ovl sdfiles/switch/.overlays/
cp -r package/* sdfiles/switch/.overlays/TextReaderOverlay/
cd sdfiles/ && zip -r ../$(RELEASE_ZIP) * && cd ..
rm -rf sdfiles/
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31 changes: 31 additions & 0 deletions include/CompositeElement.hpp
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#pragma once

#include <tesla.hpp>
#include <vector>

class CompositeElement : public tsl::elm::Element {
public:
virtual ~CompositeElement() {
for (auto &elem : m_elems) {
delete elem.ptr;
}
}

void addElement(tsl::elm::Element *elem, s16 offsetX = 0, s16 offsetY = 0, s16 width = 0, s16 height = 0);

void draw(tsl::gfx::Renderer *renderer) override;
void layout(u16 parentX, u16 parentY, u16 parentWidth, u16 parentHeight) override;
virtual tsl::elm::Element* requestFocus(tsl::elm::Element *oldFocus, tsl::FocusDirection direction) override;

private:
tsl::elm::Element* selectInitialElement(size_t idx);

private:
struct ElementWrapper {
tsl::elm::Element *ptr;
s16 offsetX, offsetY, width, height;
};

std::vector<ElementWrapper> m_elems;
size_t m_focusIdx = 0;
};
19 changes: 19 additions & 0 deletions include/Config.hpp
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#pragma once

#include <json.hpp>
#include <functional>

using nlohmann::json;

class Config {
public:
static json read();
static void update(std::function<void(json &)> const &updater);

private:
static json initialize();

private:
Config() {}
static const char* FILE_PATH;
};
24 changes: 24 additions & 0 deletions include/FavoritesMenu.hpp
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#pragma once

#include <tesla.hpp>
#include <list>

#include <FileSelectEntry.hpp>

class FavoritesMenu : public tsl::Gui {
public:
FavoritesMenu();
~FavoritesMenu();

tsl::elm::Element* createUI() override;

private:
std::list<FileSelectEntry*> m_entries;
};

class FavoritesMenuFrame : public tsl::elm::OverlayFrame {
public:
FavoritesMenuFrame() : OverlayFrame("", "") {}

void draw(tsl::gfx::Renderer *renderer) override;
};
27 changes: 27 additions & 0 deletions include/FileSelect.hpp
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#pragma once

#include <tesla.hpp>
#include <string>
#include <vector>

class FileSelectEntry;

class FileSelect : public tsl::Gui {
public:
FileSelect(std::string const &path);
~FileSelect();

tsl::elm::Element* createUI() override;

private:
std::string m_path;
std::vector<FileSelectEntry*> m_entries;
bool m_failed;
};

class FileSelectFrame : public tsl::elm::OverlayFrame {
public:
FileSelectFrame() : OverlayFrame("", "") {}

void draw(tsl::gfx::Renderer *renderer) override;
};

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