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Now grants the Celestial guardian debuff for a certain amount of time when you take at least 60 (Normal) 90 (Expert) damage, regardless of current health
Duration is based on incoming damage, with no other regeneration buffs 100% of damage taken will be restored over time
Buff can only be activated again once it's ran out
No longer reduces aggro
Sell price increased from 50 silver to 1 gold, defence removed, tooltip updated
Cryo Core shards now deal the same amount of damage that you took
Now shoots slightly fewer shards at a slightly lower velocity
The Frost spiked debuff now lasts a second longer, but max run speed slightly lowered
Defence removed, tooltip updated
Beetle boots max run speed slightly reduced
Now grants 12% damage reduction and immunity to knockback when running along the ground
Frost arrows now explode into 2-3 crystal shards on impact, the same from crystal bullets, which deal 30% of the arrow damage
Arid arrows are less likely to get destroyed immediately upon hitting tiles for the first time
Derpling gun now fires the mini Derpling head projectile every other shot, but now it only deals 1.25x the damage of the weapon
The projectiles from the Sandstorm now have a shorter range
Various items have had their crafting sorting priority adjusted