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fix: Re-add jeep inputs that were missing (#195)
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AWildErin committed Oct 13, 2023
1 parent 1708a43 commit 91a09a2
Showing 1 changed file with 9 additions and 5 deletions.
14 changes: 9 additions & 5 deletions fgd/point/prop/prop_vehicle_jeep.fgd
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
@PointClass base(BaseDriveableVehicle)
appliesto(+HL2_ENTITIES, +USE_VEHICLES)
studioprop()
= prop_vehicle_jeep: "Driveable jeep. In HL2 it's the Scout Car, in EP2 and Portal it's the Jalopy."
= prop_vehicle_jeep: "Driveable jeep"
[
model(studio) : "World model" : "models/jalopy.mdl"
model(studio) : "World model" : "models/buggy.mdl"

cargovisible(boolean) : "Hopper Visible" : "0" : "Is the striderbuster cargo hopper visible?"

Expand All @@ -12,7 +12,8 @@
1: "HUD Locator Precache" : 0
]

NoHazardLights(boolean) : "No Hazard Lights" : 0 : "Stops the jalopy's hazard lights from turning on and flashing when the player exits the vehicle."
NoHazardLights(boolean) : "No Hazard Lights" : 0 : "Stops the hazard lights from turning on and flashing when the player exits the vehicle."
EnableGun(boolean) : "Has Gun" : 0 : "Whether the jeep's tau cannon is enabled or disabled."

// Mapbase re-adds these for the episodic jeep, so if any it's present.
input DisablePhysGun(void) : "Disable physgun interactions with the jeep."
Expand All @@ -30,9 +31,12 @@
input SetCargoHopperVisibility(boolean) : "Set the strider buster hopper thingy to be visible, or invisible."
input CreateLinkController(void) : "Automatically builds and attaches a link controller to the car, which cuts the node connections under the car while the car is standing still."
input DestroyLinkController(void) : "Destroys the link controller created by CreateLinkController."
input EnableHazardLights( void ) : "Enables the jalopy's hazard lights."
input DisableHazardLights( void ) : "Disables the jalopy's hazard lights."
input EnableHazardLights( void ) : "Enables the vehicles's hazard lights."
input DisableHazardLights( void ) : "Disables the vehicles's hazard lights."

// HL2 Jeep inputs
input StartRemoveTauCannon(void) : "Start the tau removal sequence."
input FinishRemoveTauCannon(void) : "Finish the tau removal sequence."

// Outputs
output OnCompanionEnteredVehicle(void) : "Companion has entered the vehicle."
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