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Bug: PBR Shader becoming darker and lighter depending on where I am standing. #1647

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JackRHainsworth opened this issue Feb 24, 2024 · 2 comments
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Type: Bug Something isn't working

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@JackRHainsworth
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Describe the bug

When using a PBR material, the reflections (even without an envmap) become darker and lighter depending on where in the level I am looking at them from. This is most noticeable when moving through portals and seeing the color darken quickly.

Issue Map

My own styleguide map.

To Reproduce

Put a PBR material on some brushes in the level.
Look at the material from different angles and positions.

Operating System

No response

@JackRHainsworth JackRHainsworth added the Type: Bug Something isn't working label Feb 24, 2024
@Equalizer5118
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Equalizer5118 commented Feb 24, 2024

duplicate of #993, already fixed internally iirc

@JJL772
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JJL772 commented Feb 24, 2024

Thanks for reporting, but yeah, this was fixed on staging and has not yet been released to beta testers.

@JJL772 JJL772 closed this as not planned Won't fix, can't repro, duplicate, stale Feb 24, 2024
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