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When using a PBR material, the reflections (even without an envmap) become darker and lighter depending on where in the level I am looking at them from. This is most noticeable when moving through portals and seeing the color darken quickly.
Issue Map
My own styleguide map.
To Reproduce
Put a PBR material on some brushes in the level.
Look at the material from different angles and positions.
Operating System
No response
The text was updated successfully, but these errors were encountered:
Describe the bug
When using a PBR material, the reflections (even without an envmap) become darker and lighter depending on where in the level I am looking at them from. This is most noticeable when moving through portals and seeing the color darken quickly.
Issue Map
My own styleguide map.
To Reproduce
Put a PBR material on some brushes in the level.
Look at the material from different angles and positions.
Operating System
No response
The text was updated successfully, but these errors were encountered: