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Crash with libGDX 1.9.9 #46
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I have fixed the issue on my branch The problem is that in 1.9.9 the GuiConsole has changed the getProcessors method to return a SnapshotArray instead of a normal Array |
AkashaP
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Jan 28, 2019
That looks great, thanks for your work! Hopefully @StrongJoshua will merge the PR soon. |
Hi, can you merge the PR ? |
StrongJoshua
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Apr 21, 2019
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When using the latest libGDX v1.9.9 and the latest libgdx-inGameConsole v1.0.0b-SNAPSHOT, if you create a GUIConsole with the default empty constructor, the app crashes with the following stacktrace:
It seems to be due to a breaking change introduced to InputMultiplexer in 1.9.9.
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