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Kolasu language server library

Given a Kolasu parser, create a language server that communicates with lsp compliant code editors. Essentially providing editors for the language.

Structure of the project

This repository contains four projects:

  1. library contains the code to create a language server and respond to lsp requests. Also contains helpers to test language server. These are published as JARs to Github packages.
  2. plugin contains the code of a gradle plugin that takes care of adding all the dependencies and adds two tasks: One to create the vscode extension and another to launch it as development extension in an editor.
  3. examples/entity is a toy example that uses the language server in its default configuration. Thanks to some conventions, a single line is enough to configure the language server in this case.
  4. examples/rpg uses Strumenta's RPG parser and this library to create an editor for RPG files. It supports go to definition and references requests thanks to its symbol resolution module.

How to use

The easiest way to use this library is to:

  1. add this repository to the sources where gradle looks for plugins
  2. add the com.strumenta.kolasu.language-server-plugin version 1.0.0 to the list of gradle plugins
  3. optionally configure the language server by adding a gradle extension called languageServer
  4. run the createVscodeExtension gradle task
  5. run the launchVscodeExtension gradle task

Debugging the language server

By default, the generated language client code, launches the language server with jvm with debugger attaching enabled on port 5706.

If using IntelliJ IDEA, one can create a Remote JVM attach task that attaches to localhost:5706.

Now, when the editor initializes the server, one may attach the debugger to the server process using this task, and intellij will pop up when a breakpoint is hit while using the editor.

If interested in debugging the initializing code, one can enable the suspend flag in the jvm execution flags. That way the server process will stop until a debugger is attached.

Features

Only a subset of the Language Server Protocol messages are supported for now.

Thankfully, most of the infrastructure messages are covered. These include:

From here on, development can focus on implementing language features. For now, only definition, references and documentSymbols are implemented and tested.

Many issues exist on the Github repository with considerations on where to take this project next.

Initialization

Here is a table to explain the initialization process of the language server:

Client Server Notes
initialize(folders) store folders
initialize(capabilities) capabilities increase with symbol resolution module
didOpen(uri, text) ignored since index is not initialized
documentSymbol(uri) ignored since index is not initialized
setTrace(level) store level
initialized()
registerFileWatchers(folders, extensions) client detects even files created outside the editor
registerConfigurationWatchers(section) parsing behavior can be configured from the editor
didChangeConfiguration(configuration) store configuration, reset index, parse all files in workspace and for each:
publishDiagnostics(uri, diagnostics[])
reportProgress(percent) based on the amount of bytes parsed / total amount to parse

If the language server has a symbol resolution module, its capabilities will include the definition and find usages features, otherwise only parsing errors and document outlines are reported.

Definition and references

These two are opposite operations and both rely on having a symbol resolution module in place.

They make heavy use of the lucene index that can be crafted to retrieve information from abstract syntax trees quickly.

Please note that the information in the index is stored more similarly to non-sql databases rather than a traditional tree.

This has its own benefits and problems. For showcasing both scenarios, outlines are creating traversing the tree. However, symbols are looked up using the index.

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