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QModManager v3.3 #152
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QModManager v3.3 #152
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=> Fixed the sign loading issue by patch the uGUI_SignInput.UpdateScale() method in a postfix method.
=> Only patch Sign objects with Harmony if game is Below Zero any CS version or Subnautica CS version < 65271.
Fix signs loading vanilla bug
=> Added a public getter to know if Debug logs are enabled. => Adjusted Logger so that it can be used by mods.
This reverts commit 874fd64.
This reverts commit bb44d67.
=> Added a public getter to know if Debug logs are enabled. => Adjusted Logger so that it can be used by mods.
Moved the Log(Level, params string[]) function to internal to avoid calling ReflectionHelper.CallingAssemblyByStackTrace() for local assembly calls.
Comment clarification.
=> Removed string array variants of logging functions.
…GUI in MainMenuMessages
Updated Logger class.
Dynamic Text Assembly for MainMenuMessages
…erializer settings
JsonUpdate - Update with the latest Newtonsoft.Json.dll
…pendencies - Necessary for proper sorting in SortedCollection
Sorting bug fix for VersionDependencies
- Adding BZ_Data to BannedFolders
- Added back date logs to Patcher - Using nameof in FixSignsLoading for Invoke
- Removing FixSignsLoading, no longer needed
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Changes in this version
Logger
now made public for mods to use Updated Logger class. #148MainMenuMessages
Dynamic Text Assembly for MainMenuMessages #149Newtonsoft.JSON
JsonUpdate - Update with the latest Newtonsoft.Json.dll #150VersionDependencies
would be used for sorting the mod list Sorting bug fix for VersionDependencies #151Attention beta testers
Find the current installation files here
Download and run
QModManager_Setup.exe
to install.