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QModManager v3.3 #152

Merged
merged 43 commits into from Jun 29, 2020
Merged

QModManager v3.3 #152

merged 43 commits into from Jun 29, 2020

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PrimeSonic
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@PrimeSonic PrimeSonic commented Jun 28, 2020

Changes in this version


Attention beta testers

Find the current installation files here
Download and run QModManager_Setup.exe to install.

K07H and others added 30 commits July 6, 2018 10:29
=> Fixed the sign loading issue by patch the uGUI_SignInput.UpdateScale() method in a postfix method.
=> Only patch Sign objects with Harmony if game is Below Zero any CS version or Subnautica CS version < 65271.
Fix signs loading vanilla bug
=> Added a public getter to know if Debug logs are enabled.
=> Adjusted Logger so that it can be used by mods.
This reverts commit 874fd64.
=> Added a public getter to know if Debug logs are enabled.
=> Adjusted Logger so that it can be used by mods.
Moved the Log(Level, params string[]) function to internal to avoid calling ReflectionHelper.CallingAssemblyByStackTrace() for local assembly calls.
Comment clarification.
=> Removed string array variants of logging functions.
Dynamic Text Assembly for MainMenuMessages
JsonUpdate - Update with the latest Newtonsoft.Json.dll
…pendencies

- Necessary for proper sorting in SortedCollection
@PrimeSonic PrimeSonic self-assigned this Jun 28, 2020
@PrimeSonic PrimeSonic merged commit da445ab into master Jun 29, 2020
@PrimeSonic PrimeSonic deleted the dev branch June 29, 2020 22:21
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3 participants