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Lee23 edited this page May 13, 2023 · 31 revisions

THIS IS OUTDATED!

Welcome to the official wiki for SMLHelper! (Modding Helper)

Last updated for version 2.0

This wiki has information on the capabilities of SMLHelper, you will need to know C# and how to use Visual Studio.

To get started, reference the dll file SMLHelper.dll located in your Subnautica directory, under QMods/Modding Helper/SMLHelper.dll or in your BelowZero directory, under QMods/SMLHelper_BZ/SMLHelper.dll

The file SMLHelper.xml is also available there and will provide Visual Studio with documentation tooltips for all the methods, classes, and fields provided by SMLHelper. You do not need to reference the XML directly. It is implicitly referenced when you add the dll to your project.


The Quick Start Guide is perhaps the best place to start if this is your first time looking at this wiki and using SMLHelper.

If you are looking to use SMLHelper primarily to mod in your own custom items, it is recommended you use the newer style of adding items rather than dealing with ModPrefab directly.

Because development of this library sometimes outpaces the updates to the wiki, it's recommended that you make use of the XML documentation (viewable from within Visual Studio).

Please note that some pages are under construction and the links to them will be enabled as they are completed

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