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brick.hpp
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brick.hpp
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// SuperTux
// Copyright (C) 2009 Ingo Ruhnke <grumbel@gmx.de>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef HEADER_SUPERTUX_OBJECT_BRICK_HPP
#define HEADER_SUPERTUX_OBJECT_BRICK_HPP
#include "object/block.hpp"
class Brick : public Block
{
public:
Brick(const Vector& pos, int data);
void try_break(Player* player);
HitResponse collision(GameObject& other, const CollisionHit& hit);
protected:
virtual void hit(Player& player);
private:
bool breakable;
int coin_counter;
};
#endif
/* EOF */