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An example of how to communicate between the Minecraft mod ComputerCraft and a server

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Proof of Concept - ComputerCraft HTTP Requests

This is a simple Node.js server and client code for the ComputerCraft Minecraft mod, which shows how they can communicate with each other.


Setup:

  1. Clone this repo, then run the server code (install Node.js, then run node index)
    • This has to run behind a domain and be available in the clearnet
    • Default port is 1337, change it at the top of index.js
  2. To install the client-side program in Minecraft, use this command in a computer: pastebin get cpnZfbu2 httptest
  3. Run edit httptest and change the variables at the top to match your setup
    • Changing reqBod to a number will make the server return the factorial of the number
    • Changing reqBod to a string will make the server encode your entered text with base64 and return it
    • Removing reqBod completely or entering an invalid value will make the server respond with its current time
  4. Run the command httptest in game to execute the client-side program

License:

This code is licensed under the MIT license

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