Skip to content
SvenFrankson edited this page Nov 12, 2015 · 1 revision

Functionalities

Planet Generation

  • Generate 3D noise using trilinear interpolation on cubic chuncks.
  • Create Planet shaped as "Subdivided Cube".
  • Generate Mesh with seamless borders beetween squares.
  • Subdivide each Mesh at runtime according to viewpoint distance.
  • World contraction at runtime to adjust the wideness of a whole stellar system with the limited size of a gaming area.

Gameplay

  • Hacked physic managing all scale differences (Planet -> SpaceShip -> Player).
  • Spherical gravity physic.
  • Autopilot mode to get MotherShip into Orbit.
  • AirCraft controler.
Clone this wiki locally