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various fixes / additions to math node. --- Pass 1 #25
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I think we can economise a little in the following ways, reducing the number of items will make the whole menu more compact and put the default values to good use. instead of having 6 fewer nodes :) Done |
on the other hand... sometimes you do kind of want to lock a node's input to remind your future self not to change it. |
Having the extra modes brings a slight cost. |
Pass 1
Pass 1
it's all there now, bugs might be lurking :) |
pushing early to have something to work with..
See below a list of issues encountered during rudimentary testing. Some of these will make it into the eventual docs highlighting the potentially unexpected behavior.
The modes of math node
3.
(float) ... use INTDIV if you know that the two values will divide without remainder, or if you don't care about the remainder.are not implemented in this node, instead their counterparts use sane defaults to produce the same results.
-1
+1
*2
/2