The best game engine ever made by people who don't know how to make game engines
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
S-Tengine2/Source
VCProjer
.gitignore
README.md

README.md

#S-Tengine2#

Prerequisites

  • Visual Studio 2012 or 2013
  • A computer with graphics card that supports OpenGL 3.3

Set-up Instructions

  1. Dependencies:
  2. Download the dev folder with all the necessary libraries
  3. Open dev/Box2D-2.3.1/Box2D/Build/vs2013/Box2D.sln and build
  4. Open dev/Bullet-2.83-alpha/build3/vs2010/0_Bullet3Solution.sln and build
  5. Engine:
  6. Download or clone S-Tengine2
  7. Rename S-Tengine2/Source/directories.props.template to directories.props
  8. Open S-Tengine2/Source/S-Tengine2.sln
  9. Edit the directories.props file so that each entry points to your installation location for the dev folder
  10. Build
  11. Template Project:
  12. Download or clone the template project
  13. Rename Game/Source/gameSettings.props.template to gameSettings.props
  14. Open Game/Source/Game.sln
  15. Edit the gameSettings.props file so that each entry points to your installation location for the dev folder, and the engine directory points to your installation location for S-Tengine2

Individual Libraries (Manual Installation)

GLEW

GLFW

GLM

Some more that we haven't added yet

  • Box2D
  • Bullet
  • Freetype
  • OpenAL Soft + libsndfile
  • RestCpp