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A mods manager for the 3DS, with fancy features and UI.
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Swiftloke Implement new modpack downloader button
Simply updates the texture.
Latest commit a1746e1 Apr 20, 2019
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.vs/ModMoon/v15 Implement new modpack downloader button Apr 20, 2019
CIA One more regression on cartridges before release Sep 25, 2018
resources Moderate sDraw revamp- use Tex3DS Sep 24, 2018
romfs Not broken SaltySD files Sep 26, 2018
source Implement new modpack downloader button Apr 20, 2019
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.gitattributes Upload ModMoon in its current state Mar 22, 2018
.gitignore Add version text in title selection menu Sep 29, 2018
LICENSE.txt License ModMoon under the GNU GPL v3 Apr 8, 2019
Makefile Add fully featured modpack downloader Apr 7, 2019
ModMoon.sln Upload ModMoon in its current state Mar 22, 2018
ModMoon.vcxproj Oops there should be a bracket there Apr 11, 2019
ModMoon.vcxproj.filters Oops there should be a bracket there Apr 11, 2019
ModMoon.vcxproj.user Upload ModMoon in its current state Mar 22, 2018
README.md 3.0.1 Final: Update readme and change version string by a pixel Sep 29, 2018

README.md

ModMoon

A mods manager for the 3DS, with fancy features and UI.

Latest Release: 3.0.1

Readme

All the updated information about ModMoon is available here: https://gbatemp.net/threads/modmoon-a-beautiful-simple-and-compact-mods-manager-for-the-nintendo-3ds.519080/

Building

You'll need the latest ctrulib and citro3d to build ModMoon. Just type "make" at the command line. If you're building a 3DSX build (anything except "make cia"), you'll need to define BUILTFROM3DSX somewhere in the code. This allows the downloader to correctly do its thing. Otherwise, it will accidentally install updates as CIA files.

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