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Libretro cores not loading #561

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zachleolewis opened this issue Sep 28, 2022 · 8 comments
Closed

Libretro cores not loading #561

zachleolewis opened this issue Sep 28, 2022 · 8 comments
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bug Something isn't working

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@zachleolewis
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To Reproduce
Steps to reproduce the behavior:

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    When I open any game on any platform I get an error saying the Libretro core didn't load. No matter what I do nothing will fix it. I have reinstalled, reset to factory setting, everything. Screen shot attached.
    Smartphone (please complete the following information):
  • Device: Samsung zFold 3
  • OS: Android 12, One UI 4.1
  • Browser: Microsoft Edge
  • Version 105
    Screenshot_20220928-011409_Lemuroid
@Swordfish90
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Hi @zachleolewis . Are you able to see an "Updating cores" notification after a directory scan? If you try to launch the Play Store application are you able to see that Lemuroid is installing some modules (the cores are downloaded from Play Store).

@zachleolewis
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I don't see any notifications when scanning the directory.

@L00R33NZ00
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I had the same problem, I answered by going to settings, save to cloud, synchronize statuses and selecting the core that interested me
IMG_20220929_152934_727
IMG_20220929_152936_577

@StrawhatOwnen
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StrawhatOwnen commented Sep 29, 2022

Hi I am getting the same problem on the exact same phone, but mine are only when I try to load any GBA or SNES games. Hope we can get a fix for this soon. TY for the hard work

@MarAvFe
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MarAvFe commented Sep 30, 2022

I had this same issue with an NDS rom.

I had an interesting behavior where the rom loaded, I left the app for a minute and when I tried to open the rom again, it raised the error, discarding the suggested reason that the core fails to load on my device.

I solved it by going to settings and selecting MelonDS instead of DesMuMe emulator. However, I think the real solution was to manually close the emulator: Close the app, go to rom, and hold to option of "Restart".

@Swordfish90 Swordfish90 added the bug Something isn't working label Oct 2, 2022
@Swordfish90
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I've been able to reproduce the issue and pushed a tentative fix. I'm publishing today another release in beta, let me know if this fixed the issue for you.

@Swordfish90
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Nope. Issue is sadly still there. Will keep working on it.

@Swordfish90
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Fix has now been released in beta. Cores are downloaded from Google Play so we can't have complete control over what happens, but this solution is more robust and the error message contains possible workarounds.

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