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SydneyHUD will cut off of all other mod's peer connections #78

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katabame opened this issue Sep 30, 2017 · 1 comment
Open

SydneyHUD will cut off of all other mod's peer connections #78

katabame opened this issue Sep 30, 2017 · 1 comment

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@katabame
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katabame commented Sep 30, 2017

from Transit on Steam

For example:

lobby 1
Host : sidney + carry stacker + ngbto = all working.
player2 : sidney + carry stacker = carry stacker dosent work host cant see player2 whitelist
player3 : carry stacker + ngbto = carry stacker dosent work, host cant see player3 whitelist
lobby 2 
host : carry stacker + ngbto = carry stacker and ngbto working
player2 : sidney + carry stacker + ngbto = carry stacker dosent work, host cant see player2 whitelist
player3 : carry stacker + ngbto = carry stacker working, host can see player3 whitelist and accept hims friends
@katabame
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I think current SydneyHUD is receiving all of lua networkings, and if receives not excepted connection will ignore. Should be return that connection.

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