Releases: T-800a/SME.Gen
Releases · T-800a/SME.Gen
SME.Gen Snapshot V.050
Version V.050 - 09.02.2017
added IFA3 variant: _SMEGen_IFA3.Staszow
- IFA3 specific Tasks
- IFA3 specific Factions
main changes
- moved cfgRandomMissions.hpp to mission root (easier to sync after
changes) - moved initParams.sqf to fn_params.sqf (easier to sync after changes)
- missionFactions.hpp and missionPlayerFactions.hpp overhaul
- player side affected by selected player faction
- spawned vehicles can now be defined in playerFaction (new class
missionVehicles) - vehicles in player faction can also be defined to be mobile arsenal
- spawn positions based on markers defined in the config (make sure NO!
objects are near those positons (10m radius)) - added RHS configs by Bek & Mashroom
- added CUP US Army Faction
- added / changed Params accroding
minor changes
- vehicle patrols are spawned in a central location
- JIP task publish (hopefully)
- fixed BIS revive params include error (WTFBISOMG)
- small positioning impro. in fn_createConvoy.sqf
- added simpe addon check
- removed 'scrippted' mainbases in missions (all in 3DEN now)
- basic respawn system for the defined vehicles
SME.Gen Snapshot V.044
- Arma 1.60 Updates
- latested T-8Units
SME.Gen Snapshot V.040
- ACE mission removed (to lazy to support :o)
- file system changes
- vehicle patrols between tasks
- fixes
SME.Gen Snapshot V.030
contains two missions:
- ACE mission on Altis with vanilla gear
- non ACE mission on Taksitan with CUP units and Weapons (+BIS Revive)
- impoved HVT stuff: doesn't break if no house is found
- various bug fixes
- ...
SME.Gen Snapshot V.022
- multitask prep. - added more sites - mapIcons -> veh displaynames - T8U -> allCuratos
SME.Gen Snapshot V.020
Stable Snapshot V.020
SME.Gen Snapshot V.017
singleplayer (aka debug mode): - shows all sites as marker - keys for site config creation (F5-F9) needs KK make_file.dll addes some sites cleaning of ASC stuff some bug fixes