Build 7
Pre-release
Pre-release
GUI
- Added buttons to the main menu to allow the user to join and host a multiplayer game
- Added labels above the width and length input boxes
- Added a menu to allow the user to host a game over the network
- Added a menu to allow the user to join a game over the network
API
- API is now capable of sending and receiving objects in a very dynamic and elegant way
- Now split into three parts: server, client, and the shared API
- Server and client now have a tick system, and movement of creatures is done in real time