Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[1.3.5.2] TEdit does not preserve the "player assigned" state on NPC houses. #977

Closed
LyraelRayne opened this issue Apr 23, 2017 · 3 comments
Assignees

Comments

@LyraelRayne
Copy link

What were you doing when the issue occured?

Saving a world.

Can you reproduce the issue?

Yes

What version of Terraria are you using?

Terraria 1.3.5.2
Tedit 3.10.17112.2034

When saving a world, all NPC house assignments are treated as not player assigned (i.e. no gold border) regardless of whether the player assigned it. This is related to the new feature added in 1.3.5 (the gold border is from 1.3.5.2, but I believe the flag in the save file existed in 1.3.5.1).

@enigmaquip
Copy link
Contributor

Yeah, I didn't quite implement the save code correctly, I should be able to correct this later tonight and include it in my next build

@enigmaquip enigmaquip self-assigned this Apr 23, 2017
@enigmaquip
Copy link
Contributor

Should be fixed in the new version

@LyraelRayne
Copy link
Author

Seems to work properly now. Thanks :)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants