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[Release] v0.12.3b (#1280)
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* release: v0.12.3b

* Try enable easier master merges

* Add missing changes to ingame changelog

* Move debug change to correct location

---------

Co-authored-by: Tim Goll <github@timgoll.de>
Co-authored-by: Sven <svenwarmuth2@web.de>
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3 people committed Jan 8, 2024
1 parent 706a93d commit b6df5f1
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10 changes: 9 additions & 1 deletion CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,18 +6,26 @@ All notable changes to TTT2 will be documented here. Inspired by [keep a changel

### Added

### Changed

### Fixed

## [v0.12.3b](https://github.com/TTT-2/TTT2/tree/v0.12.3b) (2024-01-07)

### Added

- Added some missing vanilla TTT entities into TTT2
- Added debug.print(message)
- This puts quotation marks around print statements
- Can handle single values or a sequential table to be printed
- Can handle `nil` entries in a nearly sequential table
- Added new hooks `TTT2BeaconDetectPlayer` and `TTT2BeaconDeathNotify` to allow preventing / overriding a beacon's player detection & alerts (by @spanospy)
- Added indentation to subsettings in F1 menu (by @TimGoll)

### Changed

- Updated the Turkish localization file (by @NovaDiablox)
- Keyhelp and weapon HUD Help now use the global scale factor
- debug.print can now handle `nil` entries in a nearly sequential table

### Fixed

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46 changes: 44 additions & 2 deletions gamemodes/terrortown/gamemode/client/cl_changes.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1749,7 +1749,7 @@ function CreateChanges()
<li>Fixed missing bodysearch information if victim was killed without leaving a trace caused by a weapon hit</li>
</ul>
]],
os.time({ year = 2023, month = 12, day = 12})
os.time({ year = 2023, month = 12, day = 12 })
)

AddChange(
Expand Down Expand Up @@ -1801,8 +1801,50 @@ function CreateChanges()
<li>Database-Callbacks are now called with the correct valuetype</li>
</ul>
]],
os.time({ year = 2023, month = 12, day = 20})
os.time({ year = 2023, month = 12, day = 20 })
)

AddChange(
"TTT2 Base - v0.12.3b",
[[
<h2>Added</h2>
<ul>
<li>Added some missing vanilla TTT entities into TTT2</li>
<li>Added debug.print(message)</li>
<ul>
<li>This puts quotation marks around print statements</li>
<li>Can handle single values or a sequential table to be printed</li>
<li>Can handle `nil` entries in a nearly sequential table</li>
</ul>
<li>Added new hooks `TTT2BeaconDetectPlayer` and `TTT2BeaconDeathNotify` to allow preventing / overriding a beacon's player detection & alerts (by @spanospy)</li>
<li>Added indentation to subsettings in F1 menu (by @TimGoll)</li>
</ul>
<h2>Changed</h2>
<ul>
<li>Updated the Turkish localization file (by @NovaDiablox)</li>
<li>Keyhelp and weapon HUD Help now use the global scale factor</li>
</ul>
<h2>Fixed</h2>
<ul>
<li>Fixed targetID hints for old addons now correctly working for all entities</li>
<li>Fixed visualizer having pickup hint even though player is unable to pick up</li>
<li>targetid wasn't showing named corpse's role, information which was already present on the scoreboard (by @EntranceJew)</li>
<li>Damage Scaling now has a help description</li>
<li>Fixed the database module setting a global variable called `callback` which breaks addons such as PointShop2</li>
<li>Fixed voicechat keybinds being shown even if voice is disabled</li>
<li>Coerced ammo types to lowercase for better matching in HUD</li>
<li>The binocular zoom now uses a DataTable that is not already used by its weaponbase</li>
<li>Fixed round scoreboard tooltips not being wide enough for their strings (by @EntranceJew)</li>
<li>Errors when looking at a player's corpse that disconnected (by @EntranceJew)</li>
<li>Fixed `TTT2FinishedLoading` hook not called on server on hot reload (by @TimGoll)</li>
<li>Shopeditor now correctly shows resetted and default values</li>
</ul>
]],
os.time({ year = 2024, month = 01, day = 07 })
)

---
-- run hook for other addons to add their changelog as well
-- @realm client
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2 changes: 1 addition & 1 deletion gamemodes/terrortown/gamemode/shared/sh_init.lua
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ GM.Name = "TTT2"
GM.Author = "Bad King Urgrain, Alf21, saibotk, Mineotopia, LeBroomer, Histalek, ZenBre4ker"
GM.Email = "ttt2@neoxult.de"
GM.Website = "ttt.badking.net, docs.ttt2.neoxult.de"
GM.Version = "0.12.2b"
GM.Version = "0.12.3b"
GM.Customized = true

TTT2 = true -- identifier for TTT2. Just use "if TTT2 then ... end"
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