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Shadow example runs very slow #11

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Tape-Worm opened this issue May 30, 2019 · 1 comment
Closed

Shadow example runs very slow #11

Tape-Worm opened this issue May 30, 2019 · 1 comment
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bug As advertised v3 Applies to version 3.x
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@Tape-Worm
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The shadowing example (TheShadowGn0s, god I'm an idiot.. who says that) is running very slowly when blurring is turned on.

This is due to a memory leak in the Gaussian blur effect regarding temporary render targets.

@Tape-Worm Tape-Worm added the bug As advertised label May 30, 2019
@Tape-Worm Tape-Worm self-assigned this May 30, 2019
@Tape-Worm Tape-Worm added this to ToDo in Gorgon via automation May 30, 2019
@Tape-Worm Tape-Worm moved this from ToDo to In Progress in Gorgon May 30, 2019
Tape-Worm added a commit that referenced this issue May 30, 2019
…rgets were not being returned to the temporary pool.

Issue #10 - Major performance improvement for saving packed files in Editor. Switched from SharpZipLib to DotNetZip and used their parallel bzip stream implementation. Went from 3 minutes to compress a 16 MB DDS file down to like 20 seconds.  The downside is that memory usage spikes dramatically while saving. This is the trade off for using such an intensive compression algorithm like BZip2.

Removed "In development" from editor in readme
@Tape-Worm Tape-Worm added the v3 Applies to version 3.x label Jun 3, 2019
@Tape-Worm
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Resolved in version 3.0.71.153

Gorgon automation moved this from In Progress to Done Jun 3, 2019
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bug As advertised v3 Applies to version 3.x
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