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Tatsh/scenechange
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This is a scene change detection plugin for VapourSynth. This plugin detects the scene changes of a clip and attaches _SceneChangePrev/_SceneChangeNext properties (0 or 1) to all the frames. I think that this will make it a bit easy to develop temporal filters. usage: >>> import vapoursynth as vs >>> core = vs.Core() >>> core.std.LoadPlugin('/path/to/scenechange.dll') >>> clip = something >>> clip = core.scd.Detect(clip clip[, int thresh, int interval_h, int interval_v, data log]) Detect scene changes and attach _SceneChange properies to the clip. thresh: The threshold of average of differences of the luma value between previous/next frame. When the average of luma differences exceeds this, it is judged with a scene change. (range: 1 to 254*2^(bitdepth - 8), default(or out of range) is assumed 15*2^(bitdepth-8)) interval_h: The horizontal interval of the pixel used for measurement of difference. (1 to width, default(or out of range) is auto adjust) interval_v: The vertical interval of the pixel used for measurement of difference. (1 to height, default(or out of range) is auto adjust) log: The name of the log file to output. If this is set, the frame numbers applicable to a scene change are outputted as a text. Describing full path is recommended. (default is unset) >>> clip = core.scd.ApplyLog(clip clip, data log) Apply _SceneChangePrev/_SceneChangeNext properties to the clip based on the log outputted by scd.Detect. note: suppouted color families are GRAY(8/16bits) and YUV(8/9/10/16bits). author Oka Motofumi (chikuzen.mo at gmail dot com)
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