A 2D rogue-like game built in the custom Hudson 2D game engine.
Hudson is a component-based 2D game engine with support for sprite rendering with OpenGL, input handling with GLFW, audio with irrKlang, a physics simulation system and scriptable behaviours.
The engine repository from which this repo is forked can be found at https://github.com/TeamKachow/HudsonEngine/.
Currently targets Windows.
HudsonEngine
: The core implementation of the engine and editor.DemoGame
: An example of a Hudson game.TrialsOfAmmit
: The Trials of Ammit game and resources.